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2-D maps or 3-D terrain?
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<blockquote data-quote="Kristian Serrano" data-source="post: 3859088" data-attributes="member: 13046"><p>JSYK, I should be getting my Bendy Dungeon Walls today and expect to play with them a bit this evening. If anyone is interested in their effectiveness, let me know, and I'll post something short and sweet in this thread.</p><p></p><p>Regarding electronic set ups, their great from a geeky point of view, but unless you have hundreds of dollars you want to spend on an upside down projector rigging, it's not worth it IMHO. I've been using MapTool at my game table, and it's a fun tool to use, but such a setup is still lacking and takes up time to set up and support (not all players are going to read up on the latest news and developments for MapTool).</p><p></p><p>Having said that, MapTool certainly does have some cool features such as vision and fog of war, but it just wasn't worth it to me in the end. I went back to using a physical, tangible set up and noticed that my players seemed more engaged as they had to divert their eyes to the table rather than glazing over a laptop. We became engaged with one another again, which I didn't realize we had lost with the MapTool set up.</p><p></p><p>Overall, I think electronic setups are really cool, but I'll leave it for Internet play only.</p><p></p><p>As an aside, I do still plan to use MapTool on a secondary display with low resolution maps to reveal the dungeon as they explore it and will use the physical pieces to set up the encounters on the table.</p></blockquote><p></p>
[QUOTE="Kristian Serrano, post: 3859088, member: 13046"] JSYK, I should be getting my Bendy Dungeon Walls today and expect to play with them a bit this evening. If anyone is interested in their effectiveness, let me know, and I'll post something short and sweet in this thread. Regarding electronic set ups, their great from a geeky point of view, but unless you have hundreds of dollars you want to spend on an upside down projector rigging, it's not worth it IMHO. I've been using MapTool at my game table, and it's a fun tool to use, but such a setup is still lacking and takes up time to set up and support (not all players are going to read up on the latest news and developments for MapTool). Having said that, MapTool certainly does have some cool features such as vision and fog of war, but it just wasn't worth it to me in the end. I went back to using a physical, tangible set up and noticed that my players seemed more engaged as they had to divert their eyes to the table rather than glazing over a laptop. We became engaged with one another again, which I didn't realize we had lost with the MapTool set up. Overall, I think electronic setups are really cool, but I'll leave it for Internet play only. As an aside, I do still plan to use MapTool on a secondary display with low resolution maps to reveal the dungeon as they explore it and will use the physical pieces to set up the encounters on the table. [/QUOTE]
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2-D maps or 3-D terrain?
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