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2 Epic questions
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<blockquote data-quote="Caliber" data-source="post: 262889" data-attributes="member: 1310"><p>The in game reason that I have come up with in campaigns that I run (which, truthfully, will rarely run into Epic rules but anyway ...) go something like this:</p><p></p><p>The arcane energies that you are infusing into the item are reaching levels that are beyond the items capability to contain. To contain the additional enchantments being placed into the item, you must perform extremely costly and taxing rituals to contain the magical force. In fact, these rituals are so draining that the knowledge of them is rare. </p><p></p><p>These rituals are what a character gains when taking an Epic Creation Feat in my campaign. I guess I might allow a player to make an epic item without going through epic costs (and without using an epic feat) but I would make it VERY dangerous and hazardous, to the point of being useless. </p><p></p><p>Obviously, I would allow this mostly so my NPCs can do dastardly evil things that my players are too smart to try.</p></blockquote><p></p>
[QUOTE="Caliber, post: 262889, member: 1310"] The in game reason that I have come up with in campaigns that I run (which, truthfully, will rarely run into Epic rules but anyway ...) go something like this: The arcane energies that you are infusing into the item are reaching levels that are beyond the items capability to contain. To contain the additional enchantments being placed into the item, you must perform extremely costly and taxing rituals to contain the magical force. In fact, these rituals are so draining that the knowledge of them is rare. These rituals are what a character gains when taking an Epic Creation Feat in my campaign. I guess I might allow a player to make an epic item without going through epic costs (and without using an epic feat) but I would make it VERY dangerous and hazardous, to the point of being useless. Obviously, I would allow this mostly so my NPCs can do dastardly evil things that my players are too smart to try. [/QUOTE]
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