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General Tabletop Discussion
*Pathfinder & Starfinder
2 New Classes Announced
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<blockquote data-quote="Gnome" data-source="post: 4957234" data-attributes="member: 27530"><p>I am excited about the new classes - except for the templar, which I don't specifically dislike, so much as not "get" yet well enough to get excited about it.</p><p></p><p>The alchemist sounds like a blast - kind of a Medieval mad scientist, or a n artificer the way it should have been done.</p><p></p><p>The oracle also sounds really fun - not just a weird spontaneous divine spellcaster like the favored soul, but something much more flavorful. I love the idea of focusing on one domain, and the downsides or quirks that come as being a channel for divine energy like that. I could lead to a number of fun character concepts.</p><p></p><p>Btw, does anyone know if the oracle will rely on Charisma for spellcasting? I am rather hoping not, since I don't see them in my mind as necessarily having to be particularly imposing when they aren't acting as conduits for divine energy. I love the idea of someone who seems frail and unimposing until the right moment.</p><p></p><p>I'm looking forward to seeing how the witch is done - I think the game could use a witch, so long as it is implemented in a way to make it feel witchy enough, and not just another spellcaster. Combining arcane and divine spells makes sense - kind of like the adept's spell list.</p><p></p><p></p><p>Finally, I'm glad that we're not going to see a bunch of new classes beyond these ... that will hopefully mean that these ones will continue to get developed and supported in future product releases.</p></blockquote><p></p>
[QUOTE="Gnome, post: 4957234, member: 27530"] I am excited about the new classes - except for the templar, which I don't specifically dislike, so much as not "get" yet well enough to get excited about it. The alchemist sounds like a blast - kind of a Medieval mad scientist, or a n artificer the way it should have been done. The oracle also sounds really fun - not just a weird spontaneous divine spellcaster like the favored soul, but something much more flavorful. I love the idea of focusing on one domain, and the downsides or quirks that come as being a channel for divine energy like that. I could lead to a number of fun character concepts. Btw, does anyone know if the oracle will rely on Charisma for spellcasting? I am rather hoping not, since I don't see them in my mind as necessarily having to be particularly imposing when they aren't acting as conduits for divine energy. I love the idea of someone who seems frail and unimposing until the right moment. I'm looking forward to seeing how the witch is done - I think the game could use a witch, so long as it is implemented in a way to make it feel witchy enough, and not just another spellcaster. Combining arcane and divine spells makes sense - kind of like the adept's spell list. Finally, I'm glad that we're not going to see a bunch of new classes beyond these ... that will hopefully mean that these ones will continue to get developed and supported in future product releases. [/QUOTE]
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2 New Classes Announced
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