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2 new oozes from the BOZ-man
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<blockquote data-quote="BOZ" data-source="post: 15571" data-attributes="member: 1241"><p><strong>MAGMA</strong></p><p></p><p>Small Ooze (Fire)</p><p>Hit Dice: 3d10+8 (24 hp)</p><p>Initiative: -5 (Dex)</p><p>Speed: 40 ft</p><p>AC: 6 (+1 size, -5 Dex)</p><p>Attacks: Slam +3 melee</p><p>Damage: Slam 1d6 and 2d4 fire</p><p>Face/Reach: 5 ft by 5 ft/5 ft</p><p>Special Attacks: Fire, melt</p><p>Special Qualities: Blindsight, ooze, fire subtype</p><p>Saves: Fort +2, Ref -4, Will –4</p><p>Abilities: Str 10, Dex 1, Con 12, Int —, Wis 1, Cha 1</p><p> </p><p>Climate/Terrain: Any warm land</p><p>Organization: Solitary or cluster (1-6)</p><p>Challenge Rating: 4</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 4-6 HD (Small); 7-9 HD (Medium-Size)</p><p> </p><p>Magmas are red hot little pools of goo with a temperament as hot as their fiery nature. These things appear like small ovals of bright red color, about three feet in diameter. They glide around swiftly, going where they please because of their size, and looking for living prey to feed on.</p><p> The red “skin” of a magma is hot to the touch, causing fire damage from exposure. The creature is not usually aflame, but the heat it gives off sometimes causes the beast’s skin to be covered in fire. This semisolid “skin” protects the beast’s inner core, which is nothing more than intensely hot ooze. The magma is capable of digesting nearly anything, even metal and stone, so these creatures never leave treasure in their wake.</p><p> </p><p>COMBAT</p><p>Magmas are as ravenous as any other ooze, and attack anything they come into contact with. They form flaming pseudopds from their inner mass to attack with. Victims that are easy targets are quickly melted down and eaten.</p><p> Melt (Ex): By flowing over prone or unconscious opponents, the magma can smother its victims and melt them down into a form it can digest. When it is digesting, it can take no other actions that round. The fire and heat from the ooze while it is feeding causes 4d6 heat damage per round to all beings and objects touching it.</p><p> Ooze: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.</p></blockquote><p></p>
[QUOTE="BOZ, post: 15571, member: 1241"] [b]MAGMA[/b] Small Ooze (Fire) Hit Dice: 3d10+8 (24 hp) Initiative: -5 (Dex) Speed: 40 ft AC: 6 (+1 size, -5 Dex) Attacks: Slam +3 melee Damage: Slam 1d6 and 2d4 fire Face/Reach: 5 ft by 5 ft/5 ft Special Attacks: Fire, melt Special Qualities: Blindsight, ooze, fire subtype Saves: Fort +2, Ref -4, Will –4 Abilities: Str 10, Dex 1, Con 12, Int —, Wis 1, Cha 1 Climate/Terrain: Any warm land Organization: Solitary or cluster (1-6) Challenge Rating: 4 Treasure: None Alignment: Always neutral Advancement: 4-6 HD (Small); 7-9 HD (Medium-Size) Magmas are red hot little pools of goo with a temperament as hot as their fiery nature. These things appear like small ovals of bright red color, about three feet in diameter. They glide around swiftly, going where they please because of their size, and looking for living prey to feed on. The red “skin” of a magma is hot to the touch, causing fire damage from exposure. The creature is not usually aflame, but the heat it gives off sometimes causes the beast’s skin to be covered in fire. This semisolid “skin” protects the beast’s inner core, which is nothing more than intensely hot ooze. The magma is capable of digesting nearly anything, even metal and stone, so these creatures never leave treasure in their wake. COMBAT Magmas are as ravenous as any other ooze, and attack anything they come into contact with. They form flaming pseudopds from their inner mass to attack with. Victims that are easy targets are quickly melted down and eaten. Melt (Ex): By flowing over prone or unconscious opponents, the magma can smother its victims and melt them down into a form it can digest. When it is digesting, it can take no other actions that round. The fire and heat from the ooze while it is feeding causes 4d6 heat damage per round to all beings and objects touching it. Ooze: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits. [/QUOTE]
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