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2 PC Wizards Copying Each others spell books
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<blockquote data-quote="Gardens &amp; Goblins" data-source="post: 7320105" data-attributes="member: 6846794"><p><em>I welcome all scholars of the arcane and thank them for letting me copy their research.</em></p><p><em></em></p><p><em>And they can get stuffed if they thinking I'm letting them copy my research. The power to incinerate crowds, bend minds and open gates to hell is the kind of power I trust only my self to have.</em></p><p><em></em></p><p></p><p>I can imagine a few scenarios where a wizard might let another wizard copy from their spell book. Perhaps two wizards get married/become BFF. Most of the time, if I was going by a particular interpretation of the fluff presented in the PHB, then a wizard letting another copy from their spellbook could be a BIG THING. What defines a wizard? Their ability to cast spells. How do we measure their power? By their spells, both in number and power. I'd expect wizards to monopolize their power, if for no other reason than because they can but perhaps more likely because the more folks running around with Invisibility/Fireball/Fly then the more complicated life has the potential to become. </p><p></p><p>Letting another wizard ''..decipher the unique system of notation..'' <em>(to paraphrase the PHB)</em> found within their spellbook seems the kind of gesture only the most trusted associate/companion might enjoy. Spells can do a lot of damage, both directly and indirectly. Especially something like, say, Feeblemind, Charm Person or something as obvious as Fireball. Sure, if Wizard A is ok with empowering Wizard B then they'll have no worries with letting them copy their research. But in-game, how often is Wizard A going to trust Wizard B sufficiently enough for this to happen? </p><p></p><p>Now players, sure, I can understand players trusting each other. And from that trust, I can imagine there's little problem with letting their characters share spells - both players stand to gain more powerful characters. But.. obviously, our characters are not us. Within the world they live, there's no tacit agreement to play nice, be respectful and try and get along. I reckon they're going to be pretty careful over who gets to access their research. Otherwise, they risk giving power to the 'wrong wizard'.*</p><p><em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">*And there's a rabbit hole we can saunter down which asks, 'How best to protect ourselves from wizard and their spells?' The answer being, maybe, maybe not, a more powerful wizard and their spells! Remember folks, wizards don't kill people - spells kill people! ..but the wizards help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></em></p></blockquote><p></p>
[QUOTE="Gardens & Goblins, post: 7320105, member: 6846794"] [I]I welcome all scholars of the arcane and thank them for letting me copy their research. And they can get stuffed if they thinking I'm letting them copy my research. The power to incinerate crowds, bend minds and open gates to hell is the kind of power I trust only my self to have. [/I] I can imagine a few scenarios where a wizard might let another wizard copy from their spell book. Perhaps two wizards get married/become BFF. Most of the time, if I was going by a particular interpretation of the fluff presented in the PHB, then a wizard letting another copy from their spellbook could be a BIG THING. What defines a wizard? Their ability to cast spells. How do we measure their power? By their spells, both in number and power. I'd expect wizards to monopolize their power, if for no other reason than because they can but perhaps more likely because the more folks running around with Invisibility/Fireball/Fly then the more complicated life has the potential to become. Letting another wizard ''..decipher the unique system of notation..'' [I](to paraphrase the PHB)[/I] found within their spellbook seems the kind of gesture only the most trusted associate/companion might enjoy. Spells can do a lot of damage, both directly and indirectly. Especially something like, say, Feeblemind, Charm Person or something as obvious as Fireball. Sure, if Wizard A is ok with empowering Wizard B then they'll have no worries with letting them copy their research. But in-game, how often is Wizard A going to trust Wizard B sufficiently enough for this to happen? Now players, sure, I can understand players trusting each other. And from that trust, I can imagine there's little problem with letting their characters share spells - both players stand to gain more powerful characters. But.. obviously, our characters are not us. Within the world they live, there's no tacit agreement to play nice, be respectful and try and get along. I reckon they're going to be pretty careful over who gets to access their research. Otherwise, they risk giving power to the 'wrong wizard'.* [I][SIZE=1] *And there's a rabbit hole we can saunter down which asks, 'How best to protect ourselves from wizard and their spells?' The answer being, maybe, maybe not, a more powerful wizard and their spells! Remember folks, wizards don't kill people - spells kill people! ..but the wizards help. :)[/SIZE][/I] [/QUOTE]
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