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2 PC Wizards Copying Each others spell books
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<blockquote data-quote="tardigrade" data-source="post: 7321376" data-attributes="member: 6874311"><p>I'd say based on actual history the most likely outcome would be individuals or cartels developing their own spells and jealously guarding them as trade secrets, trading spells containing glyphs of warding, industrial espionage, etc. Potentially 'signature spells' where the knowledge identifies you as a member of a particular group. And I consider this a situation with great adventure potential.</p><p></p><p>The *real* problem, in my opinion, is that spellcasters automatically learn spells selected from the whole list when they level up. This is solved by splitting the spell list into a 'core' list that can be learned spontaneously and a 'secret' list that can only be learned from other wizards or maybe researched if you know the school, material components etc and have seen it cast. You also need to reintroduce spell research.</p></blockquote><p></p>
[QUOTE="tardigrade, post: 7321376, member: 6874311"] I'd say based on actual history the most likely outcome would be individuals or cartels developing their own spells and jealously guarding them as trade secrets, trading spells containing glyphs of warding, industrial espionage, etc. Potentially 'signature spells' where the knowledge identifies you as a member of a particular group. And I consider this a situation with great adventure potential. The *real* problem, in my opinion, is that spellcasters automatically learn spells selected from the whole list when they level up. This is solved by splitting the spell list into a 'core' list that can be learned spontaneously and a 'secret' list that can only be learned from other wizards or maybe researched if you know the school, material components etc and have seen it cast. You also need to reintroduce spell research. [/QUOTE]
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2 PC Wizards Copying Each others spell books
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