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<blockquote data-quote="lamia" data-source="post: 5403850" data-attributes="member: 93118"><p>I just posted a lot of this in another thread yesterday, but I will happily share what tips I can on running a solo game. Please keep in mind that I play 3.5, and some of these tips may be utterly useless to you!</p><p>1. Keep your DMPC in the background as others above me said. It helps to play the strong and stupid type. Nobody asks the party's 7 INT barbarian what they think the solution to the puzzle is. You are really just there to help the player survive.</p><p>2. They might consider playing a druid or a bard, as these in my experience work best for solo play. Druids are particularly nice, because you can bend the rules a bit and give them a sturdy companion to start out with. This way, they are in essence running two characters, but it's not confusing because the animal companion is not complicated to run or ever speaking.</p><p>3. Try to make sure every problem has multiple solutions. Some puzzles and such may be easy for five brains, but can grind the game to a halt with only one. I usually aimed for at least three.</p><p>4. Highlight the social aspects of the game. Fabulously interesting NPCs to interact with, intelligent enemies that don't necessarily have to be fought. Bluffing your way out of a battle in the solo I ran was a perfectly legit way to get experience. Or diplomacy, or intimidation, etc. </p><p>I hope at least a little of this is helpful, and good luck!</p></blockquote><p></p>
[QUOTE="lamia, post: 5403850, member: 93118"] I just posted a lot of this in another thread yesterday, but I will happily share what tips I can on running a solo game. Please keep in mind that I play 3.5, and some of these tips may be utterly useless to you! 1. Keep your DMPC in the background as others above me said. It helps to play the strong and stupid type. Nobody asks the party's 7 INT barbarian what they think the solution to the puzzle is. You are really just there to help the player survive. 2. They might consider playing a druid or a bard, as these in my experience work best for solo play. Druids are particularly nice, because you can bend the rules a bit and give them a sturdy companion to start out with. This way, they are in essence running two characters, but it's not confusing because the animal companion is not complicated to run or ever speaking. 3. Try to make sure every problem has multiple solutions. Some puzzles and such may be easy for five brains, but can grind the game to a halt with only one. I usually aimed for at least three. 4. Highlight the social aspects of the game. Fabulously interesting NPCs to interact with, intelligent enemies that don't necessarily have to be fought. Bluffing your way out of a battle in the solo I ran was a perfectly legit way to get experience. Or diplomacy, or intimidation, etc. I hope at least a little of this is helpful, and good luck! [/QUOTE]
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