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Community
General Tabletop Discussion
*Pathfinder & Starfinder
2 Qs: metamagic, incantatrix, and archmage
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<blockquote data-quote="Falling Icicle" data-source="post: 1473463" data-attributes="member: 17077"><p>"At 1st level, the incantatrix <strong>gives up</strong> a school of magic so as to focus more on the remaining schools." .... "This prohibited school is in addition to any others already chosen due to school specialization." </p><p>PGtF p.62, emphasis mine.</p><p></p><p>Now, what do you think that "gives up" means? It doesn't say "gives up from that point on, but keeps what he has already learned". And later it says that the forbidden school is in addition to any schools already given up through specialization, indicating that it works in the same exact manner. And if you look at the rules for specialization in the PHB, it flat out prhibits any and all access to the prohibited school, even from items. And Sorcerers are never excluded from this drawback of the class, so don't even start that.</p><p></p><p>The Red Wizard class is extremely explicit that you keep the spells you already know and retain the ability to use those spells from items. The Incantatrix offers no such leniancy. This may even be deliberate, considering how powerful the Incantatrix prestige class is. Though I do agree that it would be nice if they would clarify this for us, it still seems pretty clear cut to me.</p><p></p><p>As for Sorcerers, well in 3.5 they have the option to swap spells when they go up in level. Swapping out spells that you can no longer use for ones that you can is certainly something I would recommend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>[EDIT] P.S. Here are some dictionary definitions for "give up" that should help to clarify this:</p><p></p><p>To cease to do or perform, to desist from, to part with; relinquish, to abandon.</p><p></p><p>Obviously a smoker who "gives up" smoking was able to smoke before giving it up. In any case, you can't give up something that you didn't have to begin with.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 1473463, member: 17077"] "At 1st level, the incantatrix [b]gives up[/b] a school of magic so as to focus more on the remaining schools." .... "This prohibited school is in addition to any others already chosen due to school specialization." PGtF p.62, emphasis mine. Now, what do you think that "gives up" means? It doesn't say "gives up from that point on, but keeps what he has already learned". And later it says that the forbidden school is in addition to any schools already given up through specialization, indicating that it works in the same exact manner. And if you look at the rules for specialization in the PHB, it flat out prhibits any and all access to the prohibited school, even from items. And Sorcerers are never excluded from this drawback of the class, so don't even start that. The Red Wizard class is extremely explicit that you keep the spells you already know and retain the ability to use those spells from items. The Incantatrix offers no such leniancy. This may even be deliberate, considering how powerful the Incantatrix prestige class is. Though I do agree that it would be nice if they would clarify this for us, it still seems pretty clear cut to me. As for Sorcerers, well in 3.5 they have the option to swap spells when they go up in level. Swapping out spells that you can no longer use for ones that you can is certainly something I would recommend. :p [EDIT] P.S. Here are some dictionary definitions for "give up" that should help to clarify this: To cease to do or perform, to desist from, to part with; relinquish, to abandon. Obviously a smoker who "gives up" smoking was able to smoke before giving it up. In any case, you can't give up something that you didn't have to begin with. [/QUOTE]
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2 Qs: metamagic, incantatrix, and archmage
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