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<blockquote data-quote="Ealli" data-source="post: 83612" data-attributes="member: 804"><p>The six or so campaigns I have seen have either started at level 1 or level 3. Level 1 gives a bit more connection to the character for the long haul, level 3 allows for a little more character background development and history. </p><p></p><p>Most of the campaigns use what we call the 70% rule for hit points. Hitpoints per level are static according to the following with max hp at first level.</p><p>d4 -> 3</p><p>d6 -> 4</p><p>d8 -> 6</p><p>d10 -> 7</p><p>d12 -> 9</p><p></p><p>Next campaign I run will use the same system as Rav. I don't like hp that can vary widly based on the occasional roll, makes fighters a little more vulnerable than I like. I had been using monsters either rolled up or at average hp, now I am starting to give monsters a bit over average so they compare better with the PCs.</p></blockquote><p></p>
[QUOTE="Ealli, post: 83612, member: 804"] The six or so campaigns I have seen have either started at level 1 or level 3. Level 1 gives a bit more connection to the character for the long haul, level 3 allows for a little more character background development and history. Most of the campaigns use what we call the 70% rule for hit points. Hitpoints per level are static according to the following with max hp at first level. d4 -> 3 d6 -> 4 d8 -> 6 d10 -> 7 d12 -> 9 Next campaign I run will use the same system as Rav. I don't like hp that can vary widly based on the occasional roll, makes fighters a little more vulnerable than I like. I had been using monsters either rolled up or at average hp, now I am starting to give monsters a bit over average so they compare better with the PCs. [/QUOTE]
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