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General Tabletop Discussion
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2-Weapon Fighting vs. 1-Weapon Fighting
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<blockquote data-quote="Conaill" data-source="post: 206044" data-attributes="member: 1264"><p>So put him up against a +24 AC fighter with a single weapon, and all his specialization goes out the window!</p><p></p><p>Just make a 1/2 orc opponent with the same exact same stats (maybe put the 15 in Int?), using a longsword and shield. Now equip him with the same amount of gear. Your guy has a +2 flaming and a +1 flaming bastard sword, right? That's 26670 gp right there. +3 full plate and a +3 large shield adds up to +16 AC with 6850 gp to spare. Or a +3 full plate, +2 large shield and +1 ring of Protection: 9850 gp to spare. That allows you to add a nice +2 sword as well. Or you can get another +1 to AC (sword of Defending, +2 ring of Protection, Amulet of Natural Armor...), or some other nice item.</p><p></p><p>And <em>then</em> of course, you get to pick three extra feats that your guy had to spend on Ambidexterity, 2WF, and Exotic Prof: Bastard. Dodge and Expertise if you further want to trick out his AC. Improved Disarm to get rid of his nice flaming toys (remember: a bastard sword is a <em>medium</em> sized weapon!).</p><p></p><p>Nasty tricks: armor of Fire Resistance, or a mage casting the spell would sure annoy the flaming sword guy. Glamered armor could make him use the less effective 2-weapon approach because he doesn't <em>realize</em> he's fighting against a 24+ AC opponent.</p></blockquote><p></p>
[QUOTE="Conaill, post: 206044, member: 1264"] So put him up against a +24 AC fighter with a single weapon, and all his specialization goes out the window! Just make a 1/2 orc opponent with the same exact same stats (maybe put the 15 in Int?), using a longsword and shield. Now equip him with the same amount of gear. Your guy has a +2 flaming and a +1 flaming bastard sword, right? That's 26670 gp right there. +3 full plate and a +3 large shield adds up to +16 AC with 6850 gp to spare. Or a +3 full plate, +2 large shield and +1 ring of Protection: 9850 gp to spare. That allows you to add a nice +2 sword as well. Or you can get another +1 to AC (sword of Defending, +2 ring of Protection, Amulet of Natural Armor...), or some other nice item. And [i]then[/i] of course, you get to pick three extra feats that your guy had to spend on Ambidexterity, 2WF, and Exotic Prof: Bastard. Dodge and Expertise if you further want to trick out his AC. Improved Disarm to get rid of his nice flaming toys (remember: a bastard sword is a [i]medium[/i] sized weapon!). Nasty tricks: armor of Fire Resistance, or a mage casting the spell would sure annoy the flaming sword guy. Glamered armor could make him use the less effective 2-weapon approach because he doesn't [i]realize[/i] he's fighting against a 24+ AC opponent. [/QUOTE]
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2-Weapon Fighting vs. 1-Weapon Fighting
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