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2 weapon fighting
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<blockquote data-quote="Shin Okada" data-source="post: 2248394" data-attributes="member: 1956"><p>1. If you take the way of straight Ranger, you can't take Weapon Specialization, Greater Weapon Specialization, or Greater Weapon Focus.</p><p></p><p>2. Assuming you have Greater Two Weapon fighting and BAB of +11, and your off-hand weapon is a light one, you attack with your weapon in primary hand at +9/+4/-1. Then attack with your off-hand weapon at +9/+4/-1. You still suffer two-weapon fighting penalty.</p><p></p><p>As the main problem of Two-Weapon style is the amount of damages, buying magic weapons with additional damage dice is a good idea. If you can spend 50,000 gp, I recommend +1 Holy weapons instead. It depends on campaign. But in typical adventures, the majority of opponents are evil.</p><p></p><p>Or, you can buy +1/wounding weapons instead. Con damages are great.</p><p></p><p>Do you want to consider using double weapons? Your character is not a finesse fighter. So double weapons can be a viable option. And if you really want a lot of attack, you can make Flurry of Strikes by taking a level of Exotic Weapon Master (in CW)</p><p></p><p>Complete Adventurer also have some good options for Two-Weapon fighters. Oversized Two-Weapon Fighting feat allows you to use non-light weapons in your off-hand as if you are using a light weapon. And infamous Tempest prestige class is specially made for Two-Weapon fighters.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 2248394, member: 1956"] 1. If you take the way of straight Ranger, you can't take Weapon Specialization, Greater Weapon Specialization, or Greater Weapon Focus. 2. Assuming you have Greater Two Weapon fighting and BAB of +11, and your off-hand weapon is a light one, you attack with your weapon in primary hand at +9/+4/-1. Then attack with your off-hand weapon at +9/+4/-1. You still suffer two-weapon fighting penalty. As the main problem of Two-Weapon style is the amount of damages, buying magic weapons with additional damage dice is a good idea. If you can spend 50,000 gp, I recommend +1 Holy weapons instead. It depends on campaign. But in typical adventures, the majority of opponents are evil. Or, you can buy +1/wounding weapons instead. Con damages are great. Do you want to consider using double weapons? Your character is not a finesse fighter. So double weapons can be a viable option. And if you really want a lot of attack, you can make Flurry of Strikes by taking a level of Exotic Weapon Master (in CW) Complete Adventurer also have some good options for Two-Weapon fighters. Oversized Two-Weapon Fighting feat allows you to use non-light weapons in your off-hand as if you are using a light weapon. And infamous Tempest prestige class is specially made for Two-Weapon fighters. [/QUOTE]
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