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General Tabletop Discussion
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2 weapons vs. 2 handed weapon vs. weapon and shield
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<blockquote data-quote="Scipio202" data-source="post: 6005445" data-attributes="member: 63152"><p><strong>Other possible benefits for 2WF</strong></p><p></p><p>Overall I agree with the designers' goal of no letting two-weapon fighting double a character's damage output. The half-damage approach does that, but feels a bit lackluster. I wonder if additional benefits that don't lead to an every-round bump in damage might make 2WF more appealing. Two options come to mind, both inspired by having two threatening weapons:</p><p></p><p>1) 2WF gives a second reaction</p><p>2) 2WF gives larger reach for Opportunity Attacks</p><p></p><p>(1) could increase damage output depending on how often OA oppotunities occur. If you want to focus on versatility rather than damage, you could still cap it at one OA - but I think that makes things too complicated. For (2), note that this is in some sense the opposite of "reach" weapons - reach weapons only have extra reach on your turn, and not for OAs. (2) would give 2WF extra reach on OAs, but not for regular attacks.</p></blockquote><p></p>
[QUOTE="Scipio202, post: 6005445, member: 63152"] [b]Other possible benefits for 2WF[/b] Overall I agree with the designers' goal of no letting two-weapon fighting double a character's damage output. The half-damage approach does that, but feels a bit lackluster. I wonder if additional benefits that don't lead to an every-round bump in damage might make 2WF more appealing. Two options come to mind, both inspired by having two threatening weapons: 1) 2WF gives a second reaction 2) 2WF gives larger reach for Opportunity Attacks (1) could increase damage output depending on how often OA oppotunities occur. If you want to focus on versatility rather than damage, you could still cap it at one OA - but I think that makes things too complicated. For (2), note that this is in some sense the opposite of "reach" weapons - reach weapons only have extra reach on your turn, and not for OAs. (2) would give 2WF extra reach on OAs, but not for regular attacks. [/QUOTE]
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2 weapons vs. 2 handed weapon vs. weapon and shield
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