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*Dungeons & Dragons
2-year campaign coming to a close, closing thoughts
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<blockquote data-quote="DND_Reborn" data-source="post: 8772679" data-attributes="member: 6987520"><p>My first 5E game went from levels 1-20 in about two years IRL.</p><p></p><p>As we were new to the edition, we didn't house-rule anything until 5th level to give the game "as is" a chance. Over the course of the campaign I added a lot of house-rules. The climax of the game involved challenging an archmage the PCs met at 5th level and nearly defeated (he was already weakened severely!), but he escaped to exact his revenge after recovering, nearly causing a TPK. Finally, years later in game time, the PCs returned to find out he was really causing problems so went to confront him.</p><p></p><p>Oddly enough, the players <em>thought</em> they defeated him, but in reality they didn't. The REAL wizard had actually joined them on the quest, pretending to be a much lower-level Warlock, of a different race even! They did, however, accomplish the goal of rescuing their wizard's key prisoner and escaping. I never told them the Wizard was actually still alive in case I wanted to bring him back for a rematch in the Epic Level adventure. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Over the years I've had about half-a-dozen campaigns reach 15+ levels. Three in AD&D, two in 2E, and then the one in 5E. The highest was AD&D, for four years IRL and the PCs got to levels in the mid-20's. I don't recall all of them, but I do remember the paladin made it to level 24.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8772679, member: 6987520"] My first 5E game went from levels 1-20 in about two years IRL. As we were new to the edition, we didn't house-rule anything until 5th level to give the game "as is" a chance. Over the course of the campaign I added a lot of house-rules. The climax of the game involved challenging an archmage the PCs met at 5th level and nearly defeated (he was already weakened severely!), but he escaped to exact his revenge after recovering, nearly causing a TPK. Finally, years later in game time, the PCs returned to find out he was really causing problems so went to confront him. Oddly enough, the players [I]thought[/I] they defeated him, but in reality they didn't. The REAL wizard had actually joined them on the quest, pretending to be a much lower-level Warlock, of a different race even! They did, however, accomplish the goal of rescuing their wizard's key prisoner and escaping. I never told them the Wizard was actually still alive in case I wanted to bring him back for a rematch in the Epic Level adventure. :) Over the years I've had about half-a-dozen campaigns reach 15+ levels. Three in AD&D, two in 2E, and then the one in 5E. The highest was AD&D, for four years IRL and the PCs got to levels in the mid-20's. I don't recall all of them, but I do remember the paladin made it to level 24. [/QUOTE]
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