Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
2 year campaign down the drain?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7978346" data-attributes="member: 42582"><p>The last paragraph is confused.</p><p></p><p><em>In the fiction</em>, whoever put the widget whereever it is knows that it is there. Anone who has seen it there in the meantime knows that it is there. This who would include anyone who opens the box.</p><p></p><p><em>At the table</em>, no one knows anything about the fiction until it is authored. It may be that no one needs to author anything until a search check is made. It may be - depending on the system and techniques being used - that making a check is the prompt for or determiner of what is authored.</p><p></p><p>There is no person who <em>both </em>opens the chest and <em>makes a serach chest</em> - unless you are playing a RPG about a person who opens chests and then plays RPGs in them. This seems a fairly straightforward point about RPGing, but it seems that it needs to be stated expressly more often than one might think!</p><p></p><p>And the whole "Schroedinger's" thing is nonsense. What was the shape of the buckle of Sam Gamgee's belt? Where was his box from Galadriel stored at Bag End when he wasn't using it? No one knows the answers to these questions, not even the late JRRT, as he didn't author those particular things. But Sam Gamgee's belt buckle had a definite shape. And there was some definite place in Bag End where he kept his box of enchanted earth.</p><p></p><p>Suppose that a PC in a RPG finds him-/herself in an alchemist's laboratory. Is there a jar of thistle seeds? That probably hasn't been authored yet. How to decide? There are so many mechanical possibilities: GM decides (at will, or by spending some GM-side resource); player decides (at will, with GM permission, or by spending some player-side resource); a die is rolled ad hoc; a die is rolled on a random chart; a player makes a check, perhaps influenced by player-side resources (PC abilities; points, whatever); others I haven't thought of at the moment too I'm sure.</p><p></p><p>The choice of method will profoundly affect the play experience. None will produce Schroedinger's thistle seeds. That's an utter red herring.</p><p></p><p>There is a premise here, particuarly in conjunction with the notion of "adventure parameters", that there are events that "have to" occur as part of the game.</p><p></p><p>I don't know of any game that operates on such a premise <em>and</em> that uses any method for deciding whether or not the PCs find the widget when they look in a chest other than "GM decides". But maybe there are some?</p></blockquote><p></p>
[QUOTE="pemerton, post: 7978346, member: 42582"] The last paragraph is confused. [I]In the fiction[/I], whoever put the widget whereever it is knows that it is there. Anone who has seen it there in the meantime knows that it is there. This who would include anyone who opens the box. [I]At the table[/I], no one knows anything about the fiction until it is authored. It may be that no one needs to author anything until a search check is made. It may be - depending on the system and techniques being used - that making a check is the prompt for or determiner of what is authored. There is no person who [I]both [/I]opens the chest and [I]makes a serach chest[/I] - unless you are playing a RPG about a person who opens chests and then plays RPGs in them. This seems a fairly straightforward point about RPGing, but it seems that it needs to be stated expressly more often than one might think! And the whole "Schroedinger's" thing is nonsense. What was the shape of the buckle of Sam Gamgee's belt? Where was his box from Galadriel stored at Bag End when he wasn't using it? No one knows the answers to these questions, not even the late JRRT, as he didn't author those particular things. But Sam Gamgee's belt buckle had a definite shape. And there was some definite place in Bag End where he kept his box of enchanted earth. Suppose that a PC in a RPG finds him-/herself in an alchemist's laboratory. Is there a jar of thistle seeds? That probably hasn't been authored yet. How to decide? There are so many mechanical possibilities: GM decides (at will, or by spending some GM-side resource); player decides (at will, with GM permission, or by spending some player-side resource); a die is rolled ad hoc; a die is rolled on a random chart; a player makes a check, perhaps influenced by player-side resources (PC abilities; points, whatever); others I haven't thought of at the moment too I'm sure. The choice of method will profoundly affect the play experience. None will produce Schroedinger's thistle seeds. That's an utter red herring. There is a premise here, particuarly in conjunction with the notion of "adventure parameters", that there are events that "have to" occur as part of the game. I don't know of any game that operates on such a premise [I]and[/I] that uses any method for deciding whether or not the PCs find the widget when they look in a chest other than "GM decides". But maybe there are some? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2 year campaign down the drain?
Top