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20 Level Druid VoP Build
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<blockquote data-quote="Tetsubo" data-source="post: 2506750" data-attributes="member: 1250"><p>I haven't added the flavor text yet, but here is the 20 level VoP Druid idea I've been playing with.</p><p></p><p> I realize that my Feat choices might not be perfectly "optimized". I chose some of them for role-playing reasons, like the Draconic Wildshape Feat. Eventually Ash would learn all four of the Elemental languages.</p><p></p><p> My character concept here is a person that considers themselves an avatar of nature. Put here on the material plane to combat Evil, Outsiders and the Undead. At 20th level he would have a 28 Wisdom, that says Exalted Avatar to me... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Name: Ash Blackmoon</p><p></p><p>Race: Human Gender: Male Class: Druid Level: 1st Alignment: Neutral Good</p><p></p><p>Str: 10 (2 points) +0</p><p>Dex: 10 (2 points) +0</p><p>Con: 10 (2 points) +0</p><p>Int: 14 (6 points) +2</p><p>Wis: 16 (10 points) +3</p><p>Cha: 14 (6 points) +2</p><p>28 Point Buy</p><p></p><p>Base Speed: 30</p><p>Languages: Common, Sylvan and Terran</p><p></p><p>HP: 8</p><p>Initiative: +0</p><p>BAB: +0</p><p>BAB Melee: +0</p><p>BAB Missile: +0</p><p>Saves: Fort +2, Ref +0 and Will +5 (+3 WS Bonus) </p><p>Armour Class: 14 (+4 VoP Bonus)</p><p></p><p>Skills: 1st level points: (4 + 2 (+2 IN Bonus) x 4 + 4 (Human Bonus) + 1 (Nymph’s Kiss </p><p>Feat) = 29</p><p> Each following level: (4 + 2 (+2 IN)) +1 (Human Bonus) + 1 (Nymph’s Kiss) = </p><p>8</p><p></p><p>Class Skills:</p><p></p><p> Concentration (Con) +4 (4 Ranks)</p><p>Diplomacy (Cha) +2 (+2 CH Bonus)</p><p>Handle Animal (Cha) +3 (1 Rank, +2 CH Bonus)</p><p>Heal (Wis) +7 (4 Ranks, +3 WS Bonus)</p><p>Knowledge (nature) (Int) +6 (4 Ranks, +2 IN Bonus)</p><p>Listen (Wis) +5 (2 Ranks, +3 WS Bonus)</p><p>Ride (Dex) +1 (1 Rank)</p><p>Spellcraft (Int) +6 (4 Ranks, +2 IN Bonus)</p><p>Spot (Wis) +5 (2 Ranks, +3 WS Bonus)</p><p>Survival (Wis) +7 (4 Ranks, +3 WS Bonus)</p><p>Swim (Str) +1 (1 Rank)</p><p></p><p>Cross-class Skills:</p><p> </p><p> Bluff (CH) +2 (+2 CH Bonus)</p><p> Gather Information (CH) +2 (+2 CH Bonus)</p><p> Intimidate (CH) +2 (+2 CH Bonus)</p><p> Knowledge (Religion) (IN) +3 (1 Rank, +2 IN Bonus)</p><p> Search (IN) +2 (+2 IN Bonus)</p><p> Sense Motive (WS) +3 (+3 WS Bonus)</p><p></p><p>Feats: 1st level: Sacred Vow, Vow of Poverty, Exalted Bonus: Nymph’s Kiss</p><p></p><p></p><p></p><p>Equipment:</p><p></p><p>1 Quarterstaff (1d6/1d6 x2, Bludgeoning)</p><p>Great Kilt (solid Dark Green color)</p><p>Medicine Bag (Spell Components, worn around neck)</p><p></p><p>Description: </p><p></p><p> </p><p></p><p>Personal History: </p><p></p><p> </p><p></p><p>Goals:</p><p></p><p> </p><p> </p><p>Build Plan: Feat Choices and Ability Boosts.</p><p></p><p>1st Level: Feats (Sacred Vow, Vow of Poverty, Exalted: Nymph’s Kiss)</p><p></p><p>2nd Level: Exalted Feat (Intuitive Attack)</p><p></p><p>3rd Level: Feat (Improved Initiative)</p><p></p><p>4th Level: Exalted Feat (Nimbus Light), +1 WS</p><p></p><p>5th Level: N/A</p><p></p><p>6th Level: Feat (Natural Spell, Exalted: Exalted Companion)</p><p></p><p>7th Level: +2 WS (Exalted Bonus)</p><p></p><p>8th Level: Exalted Feat (Exalted Wildshape), +1 WS</p><p></p><p>9th Level: Feat (Extra Wildshape)</p><p></p><p>10th Level: Exalted Feat (Purify Spell)</p><p></p><p>11th Level: +2 WS, +2 IN (Exalted Bonus)</p><p></p><p>12th Level: Feat (Draconic Wildshape, Exalted: Sanctify Natural Attack), +1 WS </p><p></p><p>13th Level: N/A</p><p></p><p>14th Level: Exalted Feat (Gift of Faith)</p><p></p><p>15th Level: Feat (Transdimensional Spell), +2 WS, +2 IN, +2 CH (Exalted Bonus)</p><p></p><p>16th Level: Exalted Feat (Consecrate Spell), +1 WS</p><p></p><p>17th Level: N/A</p><p></p><p>18th Level: Feat (Extra Wildshape, Exalted: Holy Radiance)</p><p></p><p>19th Level: +2 WS, +2 IN, +2 CH, +2 DX (Exalted Bonus)</p><p></p><p>20th Level: Exalted Feat (Spell Focus (Good)), +1 WS</p></blockquote><p></p>
[QUOTE="Tetsubo, post: 2506750, member: 1250"] I haven't added the flavor text yet, but here is the 20 level VoP Druid idea I've been playing with. I realize that my Feat choices might not be perfectly "optimized". I chose some of them for role-playing reasons, like the Draconic Wildshape Feat. Eventually Ash would learn all four of the Elemental languages. My character concept here is a person that considers themselves an avatar of nature. Put here on the material plane to combat Evil, Outsiders and the Undead. At 20th level he would have a 28 Wisdom, that says Exalted Avatar to me... :) Name: Ash Blackmoon Race: Human Gender: Male Class: Druid Level: 1st Alignment: Neutral Good Str: 10 (2 points) +0 Dex: 10 (2 points) +0 Con: 10 (2 points) +0 Int: 14 (6 points) +2 Wis: 16 (10 points) +3 Cha: 14 (6 points) +2 28 Point Buy Base Speed: 30 Languages: Common, Sylvan and Terran HP: 8 Initiative: +0 BAB: +0 BAB Melee: +0 BAB Missile: +0 Saves: Fort +2, Ref +0 and Will +5 (+3 WS Bonus) Armour Class: 14 (+4 VoP Bonus) Skills: 1st level points: (4 + 2 (+2 IN Bonus) x 4 + 4 (Human Bonus) + 1 (Nymph’s Kiss Feat) = 29 Each following level: (4 + 2 (+2 IN)) +1 (Human Bonus) + 1 (Nymph’s Kiss) = 8 Class Skills: Concentration (Con) +4 (4 Ranks) Diplomacy (Cha) +2 (+2 CH Bonus) Handle Animal (Cha) +3 (1 Rank, +2 CH Bonus) Heal (Wis) +7 (4 Ranks, +3 WS Bonus) Knowledge (nature) (Int) +6 (4 Ranks, +2 IN Bonus) Listen (Wis) +5 (2 Ranks, +3 WS Bonus) Ride (Dex) +1 (1 Rank) Spellcraft (Int) +6 (4 Ranks, +2 IN Bonus) Spot (Wis) +5 (2 Ranks, +3 WS Bonus) Survival (Wis) +7 (4 Ranks, +3 WS Bonus) Swim (Str) +1 (1 Rank) Cross-class Skills: Bluff (CH) +2 (+2 CH Bonus) Gather Information (CH) +2 (+2 CH Bonus) Intimidate (CH) +2 (+2 CH Bonus) Knowledge (Religion) (IN) +3 (1 Rank, +2 IN Bonus) Search (IN) +2 (+2 IN Bonus) Sense Motive (WS) +3 (+3 WS Bonus) Feats: 1st level: Sacred Vow, Vow of Poverty, Exalted Bonus: Nymph’s Kiss Equipment: 1 Quarterstaff (1d6/1d6 x2, Bludgeoning) Great Kilt (solid Dark Green color) Medicine Bag (Spell Components, worn around neck) Description: Personal History: Goals: Build Plan: Feat Choices and Ability Boosts. 1st Level: Feats (Sacred Vow, Vow of Poverty, Exalted: Nymph’s Kiss) 2nd Level: Exalted Feat (Intuitive Attack) 3rd Level: Feat (Improved Initiative) 4th Level: Exalted Feat (Nimbus Light), +1 WS 5th Level: N/A 6th Level: Feat (Natural Spell, Exalted: Exalted Companion) 7th Level: +2 WS (Exalted Bonus) 8th Level: Exalted Feat (Exalted Wildshape), +1 WS 9th Level: Feat (Extra Wildshape) 10th Level: Exalted Feat (Purify Spell) 11th Level: +2 WS, +2 IN (Exalted Bonus) 12th Level: Feat (Draconic Wildshape, Exalted: Sanctify Natural Attack), +1 WS 13th Level: N/A 14th Level: Exalted Feat (Gift of Faith) 15th Level: Feat (Transdimensional Spell), +2 WS, +2 IN, +2 CH (Exalted Bonus) 16th Level: Exalted Feat (Consecrate Spell), +1 WS 17th Level: N/A 18th Level: Feat (Extra Wildshape, Exalted: Holy Radiance) 19th Level: +2 WS, +2 IN, +2 CH, +2 DX (Exalted Bonus) 20th Level: Exalted Feat (Spell Focus (Good)), +1 WS [/QUOTE]
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