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20 levels in 3 months? NOT THIS TIME!
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<blockquote data-quote="the Jester" data-source="post: 4642814" data-attributes="member: 1210"><p>I've always found one of the biggest strains that dnd puts on my credulity is the whole "I was a peasant a couple of months ago, and now I'm the Most Powerful Wizard Alive!!!" thing.</p><p></p><p>Well, I'm very pleased to announce that I've beaten that problem, at least for my current 4e campaign. Last night we finished playing out a siege that had been going on for about five sessions or so. I used a 'victory points' system to determine, in the end, how much time passed during the siege- if the pcs had gotten the highest level of victory, it could have been only months. (See the 3e <em>Heroes of Battle</em> book for the base that I used for the VP system in play.) The length of the siege was determined by how much ass the pcs kicked, in other words.</p><p></p><p>We passed just under <em>six years</em> in the last few sessions! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I'm very happy at how it is working out- the events of the siege that we played out were representative of the party's overall ability to hold the wall for the entire siege, or representative of how effective they were at defending the approach to the city, etc. They were abstracted and then stretched to fit the length of the siege once the victory point tally was compiled at the end. </p><p></p><p>It was <em>awesome</em>, and it means that even if the rest of the campaign flashes by in a few months, my pcs will have a background that makes them believeable kick-ass stud heroes.</p><p></p><p>Instead of being, you know, a 19-year-old archmage.</p></blockquote><p></p>
[QUOTE="the Jester, post: 4642814, member: 1210"] I've always found one of the biggest strains that dnd puts on my credulity is the whole "I was a peasant a couple of months ago, and now I'm the Most Powerful Wizard Alive!!!" thing. Well, I'm very pleased to announce that I've beaten that problem, at least for my current 4e campaign. Last night we finished playing out a siege that had been going on for about five sessions or so. I used a 'victory points' system to determine, in the end, how much time passed during the siege- if the pcs had gotten the highest level of victory, it could have been only months. (See the 3e [i]Heroes of Battle[/i] book for the base that I used for the VP system in play.) The length of the siege was determined by how much ass the pcs kicked, in other words. We passed just under [i]six years[/i] in the last few sessions! :D I'm very happy at how it is working out- the events of the siege that we played out were representative of the party's overall ability to hold the wall for the entire siege, or representative of how effective they were at defending the approach to the city, etc. They were abstracted and then stretched to fit the length of the siege once the victory point tally was compiled at the end. It was [i]awesome[/i], and it means that even if the rest of the campaign flashes by in a few months, my pcs will have a background that makes them believeable kick-ass stud heroes. Instead of being, you know, a 19-year-old archmage. [/QUOTE]
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