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20 spell levels instead of 9?
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<blockquote data-quote="Arkhandus" data-source="post: 3450673" data-attributes="member: 13966"><p>I don't know if they did some strange revision that I don't know about, but I got a copy of Everquest D20's Player's Handbook and Monsters of Norrath a couple of years ago. The PHB has 15 spell levels (no 0-level spells), because the classes go up to level 30 in EQ d20. It's the same proportion/rate of spell levels to class levels, just a little different (10th-level spells at 19th-level or so instead of 0-level spells at 1st, etc.).</p><p></p><p>I haven't had a chance to try it out in play yet (only face-to-face group I've RPed with in recent years has been playing D&D, and I only just started a D20 Modern game with them for a try), but I like EQ d20's spellcasting and mana system on paper. As you say though, casters get only a handful of slots, and might eventually build them up to about 12 slots if they take the feats for it.</p><p></p><p>I suppose one of the later books may've added class advancement up to level 40 or something, but I only got two books for EQ d20 so far (can't afford any others yet).</p><p></p><p>Still, EQ d20 doesn't use an equal number of spell levels and class levels. And I don't want to see it in D&D either. Give people 2 freaking levels at least to enjoy their new spells and get the hang of them before tossing another heap on top.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3450673, member: 13966"] I don't know if they did some strange revision that I don't know about, but I got a copy of Everquest D20's Player's Handbook and Monsters of Norrath a couple of years ago. The PHB has 15 spell levels (no 0-level spells), because the classes go up to level 30 in EQ d20. It's the same proportion/rate of spell levels to class levels, just a little different (10th-level spells at 19th-level or so instead of 0-level spells at 1st, etc.). I haven't had a chance to try it out in play yet (only face-to-face group I've RPed with in recent years has been playing D&D, and I only just started a D20 Modern game with them for a try), but I like EQ d20's spellcasting and mana system on paper. As you say though, casters get only a handful of slots, and might eventually build them up to about 12 slots if they take the feats for it. I suppose one of the later books may've added class advancement up to level 40 or something, but I only got two books for EQ d20 so far (can't afford any others yet). Still, EQ d20 doesn't use an equal number of spell levels and class levels. And I don't want to see it in D&D either. Give people 2 freaking levels at least to enjoy their new spells and get the hang of them before tossing another heap on top. [/QUOTE]
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20 spell levels instead of 9?
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