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*Pathfinder & Starfinder
20 vs 18
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<blockquote data-quote="BobTheNob" data-source="post: 5241788" data-attributes="member: 82425"><p>Our party has a bunch of (starting stats, please remember we are only talking about starting stats here) 18's and two 16's (the 16's being racial mismatches). In truth, the 16's did just fine, though they did need some "compensation"...but not much.</p><p></p><p>I cant comment on whether a 20 is "essential", but I agree with an earlier observation that not alot of the stuff you see on the Char-op boards has 20's in the primary stat, or at least, if 20 was essential, you would see alot more.</p><p></p><p>I think the problem is the feat requirements. You go 20 in the primary, it dont leave alot for the secondary, which in turn leaves almost nothing for those stats you get just to qualify for certain feats. Im one of those guys with stupid amounts of "theoretical" builds in the character builder, and I cant think of once that I have had a starting 20, because every time I have tried it always came down to the same thing : there was always one feat I wanted which was dependent on a tertiary stat.</p><p></p><p>In fact, I often have an 18 (post racial) primary with a 16 (post racial) secondary just to leave those other stats with enough points.</p><p></p><p>What if your game is really strong on skills? You end up nerfing all but your primary stat skills. What if your GM is tough on extended rests? Healing surges take on new importance, and you left your Con on 10.</p><p></p><p>If you want a 20 and that extra +1/+1 on your attacks, go for it. But be aware that you choices are going to be narrow, and there is a good chance you will be heartbroken when you realize that feat you want isnt available, and that stats are more than just "those things that back you classes attacks".</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5241788, member: 82425"] Our party has a bunch of (starting stats, please remember we are only talking about starting stats here) 18's and two 16's (the 16's being racial mismatches). In truth, the 16's did just fine, though they did need some "compensation"...but not much. I cant comment on whether a 20 is "essential", but I agree with an earlier observation that not alot of the stuff you see on the Char-op boards has 20's in the primary stat, or at least, if 20 was essential, you would see alot more. I think the problem is the feat requirements. You go 20 in the primary, it dont leave alot for the secondary, which in turn leaves almost nothing for those stats you get just to qualify for certain feats. Im one of those guys with stupid amounts of "theoretical" builds in the character builder, and I cant think of once that I have had a starting 20, because every time I have tried it always came down to the same thing : there was always one feat I wanted which was dependent on a tertiary stat. In fact, I often have an 18 (post racial) primary with a 16 (post racial) secondary just to leave those other stats with enough points. What if your game is really strong on skills? You end up nerfing all but your primary stat skills. What if your GM is tough on extended rests? Healing surges take on new importance, and you left your Con on 10. If you want a 20 and that extra +1/+1 on your attacks, go for it. But be aware that you choices are going to be narrow, and there is a good chance you will be heartbroken when you realize that feat you want isnt available, and that stats are more than just "those things that back you classes attacks". [/QUOTE]
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