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*TTRPGs General
2006 WotC D&D Product Survivor - Round 5
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<blockquote data-quote="Endur" data-source="post: 3256846" data-attributes="member: 3346"><p>While in general, I like the Fantastic Location products, Dragondown grotto was pretty bad.</p><p></p><p>My overall reviews for the Fantastic Location:</p><p></p><p>Best battlemaps ever.</p><p></p><p>Fane of the Drow: best of the line from both a map and story perspective. Perhaps one of Gwendolyn Kestrel's best works for WOTC.</p><p></p><p>Dragondown Grotto by Ed Stark: Least useful battle maps. Story involves Meepo, which is cool. How many times will you need an adventure set in a dragon graveyard or a spellscale nursery?</p><p></p><p>Frostfell Rift by Ari Marmell. Horrible story and minimally useful arctic maps. Only redeeming quality is that one of the flip sides of one map is the legendary "Caves of Chaos" from B2 The Keep on the Borderlands. Makes this adventure product a bit more useful than Dragondown Grotto. </p><p></p><p>Fields of Ruin by Richard Pett. Story not as good as the story in Dragondown Grotto or Fane of the Drow. Maps are generally useful. One outdoor map, two Keep maps, and one Dugoeon of Blood map. </p><p></p><p>My ratings for the series:</p><p></p><p>Fane of the Drow: A+</p><p>Fields of Ruin: B-</p><p>Frostfell Rift: C+</p><p>Dragondown Grotto: C-</p><p></p><p>As a side note, don't forget you can combine the maps.</p><p></p><p>Combining the Forest Cliff Map from Dragondown Grotto with the Caves of Chaos map from Frostfell Rift lets you get something near what the real Caves of Chaos map should be like.</p></blockquote><p></p>
[QUOTE="Endur, post: 3256846, member: 3346"] While in general, I like the Fantastic Location products, Dragondown grotto was pretty bad. My overall reviews for the Fantastic Location: Best battlemaps ever. Fane of the Drow: best of the line from both a map and story perspective. Perhaps one of Gwendolyn Kestrel's best works for WOTC. Dragondown Grotto by Ed Stark: Least useful battle maps. Story involves Meepo, which is cool. How many times will you need an adventure set in a dragon graveyard or a spellscale nursery? Frostfell Rift by Ari Marmell. Horrible story and minimally useful arctic maps. Only redeeming quality is that one of the flip sides of one map is the legendary "Caves of Chaos" from B2 The Keep on the Borderlands. Makes this adventure product a bit more useful than Dragondown Grotto. Fields of Ruin by Richard Pett. Story not as good as the story in Dragondown Grotto or Fane of the Drow. Maps are generally useful. One outdoor map, two Keep maps, and one Dugoeon of Blood map. My ratings for the series: Fane of the Drow: A+ Fields of Ruin: B- Frostfell Rift: C+ Dragondown Grotto: C- As a side note, don't forget you can combine the maps. Combining the Forest Cliff Map from Dragondown Grotto with the Caves of Chaos map from Frostfell Rift lets you get something near what the real Caves of Chaos map should be like. [/QUOTE]
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