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2009 ENnies Judge Selection
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 4403904" data-attributes="member: 2810"><p>As far as experience, I started gaming with Avalon Hill and SPI, and came to RPGs through that. I still have a lingering feeling that if I don't have a 50 page rulebook with lots of charts and a couple thousand counters I'm not getting my money's worth <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> That early experience definitely influenced me in terms of RPGs; I really like tactical combat elements, for example, and miniatures. It wasn't uni-directional, though, as we quickly found role-playing elements creeping into the board games, whether it was just naming leader counters, or as complicated as grafting on experience rules or making hybrid games of our own.</p><p></p><p>I don't play the hard-core stuff much any more; the time and space committment makes it impractical. But I've gotten a lot of enjoyment out of some of the lighter stuff (eg Runebound, OotS, Zombies!) in recent years, as they've become a good way to get a gaming fix when jobs/life/etc makes running a regular RPG campaign difficult. And I have a lovely copy of Twilight Imperium sitting on the table staring at me right now as I'm going to be playing it at GenCon and need to bone up on the rules.</p><p></p><p>I'd love to see a boardgame component to the ENnies. I think they're an important part of gaming, and I think they share a significant audience with RPGS. I'd think there'd need to be some logistics changes if it became a reality. I'd think we'd have to consider two slates of judges if that were the case, for example, as the workload is by all accounts already pretty hefty. And I don't think it would be something that should be done by half-measures; either do it right with appropriate categories or don't do it at all. A 'boardgame ENnie' that lumped beer & pretzels games in with hardcore wargames wouldn't be credible in my opinion.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 4403904, member: 2810"] As far as experience, I started gaming with Avalon Hill and SPI, and came to RPGs through that. I still have a lingering feeling that if I don't have a 50 page rulebook with lots of charts and a couple thousand counters I'm not getting my money's worth :p That early experience definitely influenced me in terms of RPGs; I really like tactical combat elements, for example, and miniatures. It wasn't uni-directional, though, as we quickly found role-playing elements creeping into the board games, whether it was just naming leader counters, or as complicated as grafting on experience rules or making hybrid games of our own. I don't play the hard-core stuff much any more; the time and space committment makes it impractical. But I've gotten a lot of enjoyment out of some of the lighter stuff (eg Runebound, OotS, Zombies!) in recent years, as they've become a good way to get a gaming fix when jobs/life/etc makes running a regular RPG campaign difficult. And I have a lovely copy of Twilight Imperium sitting on the table staring at me right now as I'm going to be playing it at GenCon and need to bone up on the rules. I'd love to see a boardgame component to the ENnies. I think they're an important part of gaming, and I think they share a significant audience with RPGS. I'd think there'd need to be some logistics changes if it became a reality. I'd think we'd have to consider two slates of judges if that were the case, for example, as the workload is by all accounts already pretty hefty. And I don't think it would be something that should be done by half-measures; either do it right with appropriate categories or don't do it at all. A 'boardgame ENnie' that lumped beer & pretzels games in with hardcore wargames wouldn't be credible in my opinion. [/QUOTE]
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