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2009 in Review
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<blockquote data-quote="Olaf the Stout" data-source="post: 5040551" data-attributes="member: 13703"><p>Just game-related stuff</p><p></p><p>2009 High Points In Gaming</p><ul> <li data-xf-list-type="ul">Having an awesome time running the Shackled City Adventure Path as the campaign ends its second year</li> <li data-xf-list-type="ul">Running a campaign that is now my longest ever at almost 2 years (and we're only at the halfway point)</li> <li data-xf-list-type="ul">Enjoying running a group that has fun just playing the game</li> <li data-xf-list-type="ul">Not having to spending hours arguing and debating rules changes and interpretations with a player that wants to change half the rules in the rulebook </li> <li data-xf-list-type="ul">DM'ing my first ever Dragon combat</li> <li data-xf-list-type="ul">Having the Dragon combat almost result in a TPK and yet still allow the players to defeat the Dragon without any PC deaths or DM fudging (it was such a climactic encounter, just what I had hoped for).</li> <li data-xf-list-type="ul">"Helping" my players get their PC's out of sticky situations by getting them to choose between bad and even worse situations <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></li> <li data-xf-list-type="ul">Despite doing that, not having the players hate me as the DM as a result, but rather having their PC's hate the NPC that did that to them.</li> </ul><p></p><p>2009 Low Points In Gaming</p><ul> <li data-xf-list-type="ul">The deaths of a number of big contributors to the gaming community</li> <li data-xf-list-type="ul">Edition Wars - Enough already, if your group is having fun playing your edition of choice then does it really matter if someone else is having fun playing a different edition to yours?</li> <li data-xf-list-type="ul">Scheduling Problems - Sometimes co-ordinating 6 people's schedules for a fortnightly game is too hard and people will miss sessions, no matter how many times you try and reschedule the game.</li> <li data-xf-list-type="ul">Having to take a 3 month break from gaming due to the birth of my second child (a low point for my gaming, but definitely a big high point in my personal life - some sacrifices are so worth it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</li> <li data-xf-list-type="ul">Still not getting a chance to run a few sessions of Feng Shui, Paranoia, XCrawl or Year of the Zombie</li> </ul><p></p><p>Things To Look Forward To In Gaming In 2010</p><ul> <li data-xf-list-type="ul">Getting back into the Shackled City Campaign</li> <li data-xf-list-type="ul">The end of Edition Wars (one can only dream! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" />)</li> <li data-xf-list-type="ul">Finally getting to run some Feng Shui, Paranoia, XCrawl or Year of the Zombie</li> <li data-xf-list-type="ul">Getting around to painting up some of my Reaper minis for my players to use as their PC's</li> <li data-xf-list-type="ul">Building a dungeon from Hirst Arts molds and seeing how it adds to the gaming experience</li> <li data-xf-list-type="ul">Less missed sessions from a couple of my players</li> </ul></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5040551, member: 13703"] Just game-related stuff 2009 High Points In Gaming [LIST] [*]Having an awesome time running the Shackled City Adventure Path as the campaign ends its second year [*]Running a campaign that is now my longest ever at almost 2 years (and we're only at the halfway point) [*]Enjoying running a group that has fun just playing the game [*]Not having to spending hours arguing and debating rules changes and interpretations with a player that wants to change half the rules in the rulebook [*]DM'ing my first ever Dragon combat [*]Having the Dragon combat almost result in a TPK and yet still allow the players to defeat the Dragon without any PC deaths or DM fudging (it was such a climactic encounter, just what I had hoped for). [*]"Helping" my players get their PC's out of sticky situations by getting them to choose between bad and even worse situations :devil::D [*]Despite doing that, not having the players hate me as the DM as a result, but rather having their PC's hate the NPC that did that to them. [/LIST] 2009 Low Points In Gaming [LIST] [*]The deaths of a number of big contributors to the gaming community [*]Edition Wars - Enough already, if your group is having fun playing your edition of choice then does it really matter if someone else is having fun playing a different edition to yours? [*]Scheduling Problems - Sometimes co-ordinating 6 people's schedules for a fortnightly game is too hard and people will miss sessions, no matter how many times you try and reschedule the game. [*]Having to take a 3 month break from gaming due to the birth of my second child (a low point for my gaming, but definitely a big high point in my personal life - some sacrifices are so worth it! :D) [*]Still not getting a chance to run a few sessions of Feng Shui, Paranoia, XCrawl or Year of the Zombie [/LIST] Things To Look Forward To In Gaming In 2010 [LIST] [*]Getting back into the Shackled City Campaign [*]The end of Edition Wars (one can only dream! :lol:) [*]Finally getting to run some Feng Shui, Paranoia, XCrawl or Year of the Zombie [*]Getting around to painting up some of my Reaper minis for my players to use as their PC's [*]Building a dungeon from Hirst Arts molds and seeing how it adds to the gaming experience [*]Less missed sessions from a couple of my players [/LIST] [/QUOTE]
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