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2010: Is it Dragonlance? (hint)
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4822670" data-attributes="member: 19083"><p>I agree. the Dragonlance books were good, I really enjoyed them, but as a setting to play D&D in, it blows chunks, it's was too "tame". </p><p>Dragonlance would be bested played as a "low magic" setting, IMHO, but how could you do that with 4th ed rules? </p><p></p><p>Dark Sun was the opposite, an <em>amazing </em>setting and most of the books blowed chunks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Dark Sun though, they'd absolutely have to, by default, "ban" much of the import of 4th ed new races etc. <em>Unless</em>, as I've started doing, allowing lots of "mutations"...folk who may appear human, but aren't, etc. </p><p>Pal wanted to play a goliath in my 4th ed Dark Sun game, but the don't fit in...then I thought, wait a minute, mutation is a key feature of the official lore of Dark SUn (Pristine Tower and is mentioned in original set)..so why not allow PCs to have a different race than normal, but, they usually look like the normal races, or indeed do look like the race they chose.</p><p>A tiefling-as-a-human works fine, for example.</p><p></p><p>Although I avoid completely the "offical novel-based history of Athas" (whcih I abhor) I love the idea of Darwinism gone mad, and magic and other forces spawning mutations, which would epxlain all the weird beasties as is noted by The Wanderer. (I have the mindflayers as the cause of all of Athas' woes, a plot by them to put out the Sun, went awry an aeon ago, unleashing psionics and defiling magic)</p><p></p><p>Dark Sun only works when it's kept gritty, enclosed, and very different from normal D&D "high fantasy" settings.</p><p>The races are very different, and that's part of what makes it so good.</p><p></p><p>The re-release of the Dark sun novels, and PHB3 having psionics suggests more Dark Sun. Also, miniatures form other settings have ben nout before, like Raistlin and Strahd for DDM (Strahd's mini is..meh).</p><p></p><p>The draconians from Krynn were a great set of monster races, IMHO, and would do well in most D&D settings. So I'd like to see them as minis <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But yes that mini's paint looks dreadful, ugh. </p><p></p><p>Alas, Human-sized DD minis paint jobs tend to look awful, very often, IMHO, due to small size making painting harder for who ever does it on a mass production scale. </p><p>Shame, as some of the miniatures are good, I particullarly love the goblin delver in recent ones!! Reminds me os much of Nodwick, rofl!! If I was still painting minis, I'd love to get a similar one from Reaper Minis or such.</p><p></p><p><img src="http://www.wizards.com/dnd/images/dangerousdelves_gallery/goblin_delver.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>I adore minotaurs as a PC race, and the Dragonlance ones inspired me ot make my own for my homebrew setting (sort of Viking-like but mostly good natured, who're the originators of the unarmed martial arts of the setting as their monks are the most esteemed "holy" folk in their culture, for overcoming their raging furies)</p><p></p><p></p><p></p><p></p><p></p><p>Gi<span style="font-size: 15px">a</span>nt Sp<span style="font-size: 15px">a</span>ce H<span style="font-size: 15px">a</span>msters!!!! It's SPELLJAMMER!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>I want Boo in space, yes I do, <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" />!</p><p></p><p></p><p></p><p>Ok, gotta be Dark Sun: sell defeated foes as slaves for much $$$!!</p><p>So, exactly how do you work out how much a captured templar works into a treasure parcel, when sold as a slave?</p><p>Muhaha <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4822670, member: 19083"] I agree. the Dragonlance books were good, I really enjoyed them, but as a setting to play D&D in, it blows chunks, it's was too "tame". Dragonlance would be bested played as a "low magic" setting, IMHO, but how could you do that with 4th ed rules? Dark Sun was the opposite, an [I]amazing [/I]setting and most of the books blowed chunks! :p Dark Sun though, they'd absolutely have to, by default, "ban" much of the import of 4th ed new races etc. [I]Unless[/I], as I've started doing, allowing lots of "mutations"...folk who may appear human, but aren't, etc. Pal wanted to play a goliath in my 4th ed Dark Sun game, but the don't fit in...then I thought, wait a minute, mutation is a key feature of the official lore of Dark SUn (Pristine Tower and is mentioned in original set)..so why not allow PCs to have a different race than normal, but, they usually look like the normal races, or indeed do look like the race they chose. A tiefling-as-a-human works fine, for example. Although I avoid completely the "offical novel-based history of Athas" (whcih I abhor) I love the idea of Darwinism gone mad, and magic and other forces spawning mutations, which would epxlain all the weird beasties as is noted by The Wanderer. (I have the mindflayers as the cause of all of Athas' woes, a plot by them to put out the Sun, went awry an aeon ago, unleashing psionics and defiling magic) Dark Sun only works when it's kept gritty, enclosed, and very different from normal D&D "high fantasy" settings. The races are very different, and that's part of what makes it so good. The re-release of the Dark sun novels, and PHB3 having psionics suggests more Dark Sun. Also, miniatures form other settings have ben nout before, like Raistlin and Strahd for DDM (Strahd's mini is..meh). The draconians from Krynn were a great set of monster races, IMHO, and would do well in most D&D settings. So I'd like to see them as minis :) But yes that mini's paint looks dreadful, ugh. Alas, Human-sized DD minis paint jobs tend to look awful, very often, IMHO, due to small size making painting harder for who ever does it on a mass production scale. Shame, as some of the miniatures are good, I particullarly love the goblin delver in recent ones!! Reminds me os much of Nodwick, rofl!! If I was still painting minis, I'd love to get a similar one from Reaper Minis or such. [img]http://www.wizards.com/dnd/images/dangerousdelves_gallery/goblin_delver.jpg[/img] I adore minotaurs as a PC race, and the Dragonlance ones inspired me ot make my own for my homebrew setting (sort of Viking-like but mostly good natured, who're the originators of the unarmed martial arts of the setting as their monks are the most esteemed "holy" folk in their culture, for overcoming their raging furies) Gi[SIZE="4"]a[/SIZE]nt Sp[SIZE="4"]a[/SIZE]ce H[SIZE="4"]a[/SIZE]msters!!!! It's SPELLJAMMER!!! :p I want Boo in space, yes I do, :devil:! Ok, gotta be Dark Sun: sell defeated foes as slaves for much $$$!! So, exactly how do you work out how much a captured templar works into a treasure parcel, when sold as a slave? Muhaha ;) [/QUOTE]
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