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2010: Is it Dragonlance? (hint)
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<blockquote data-quote="jsaving" data-source="post: 4829268" data-attributes="member: 16726"><p>Most of the discussion thus far has focused on where in the canonical timeline the 4e setting will be placed and which aspects of canon it will most emphasize. The more important question in my view is whether canon can or even should be preserved if the setting is to regain the prominence it once enjoyed.</p><p></p><p>Getting at the answer raises some very tough issues about the extent to which designers, WotC, and even Weis and Hickman themselves have contributed to the setting's descent into relative anonymity. Has the evolution of the setting after the original trilogy made Ansalon a more interesting place in which to adventure, or has it eroded the qualities that originally made Dragonlance so attractive to the gaming public? Are the radically different eras in which one can now adventure a selling point for the setting, as some in this thread have claimed, or a liability? Has the rapid accumulation of "Krynnlore" enriched the setting without driving away prospective newcomers, or has it merely complicated the setting and discouraged people from trying it out? </p><p></p><p>I think there's something to be said for both points of view, but what I expect to see is a "Star Trek" style reimagining of Dragonlance that preserves the essential feel of Chronicles and perhaps Legends while erasing or at least blurring most aspects of canon. Such a revamp would surely provoke a visceral reaction from those who are strongly vested in past versions of the setting as well as those who think the MWP material should remain inviolate, just as anti-movie Trekkies/ers recoiled at violations of previously established canon and saw the various eras in which one could adventure (and their accompanying "Treklore") as enrichments to the setting rather than barriers to entry. But the bottom line is that the Star Trek revamp successfully reinvigorated the cash cow, and the hope will be that a well-executed revamp could do the same for Ansalon.</p></blockquote><p></p>
[QUOTE="jsaving, post: 4829268, member: 16726"] Most of the discussion thus far has focused on where in the canonical timeline the 4e setting will be placed and which aspects of canon it will most emphasize. The more important question in my view is whether canon can or even should be preserved if the setting is to regain the prominence it once enjoyed. Getting at the answer raises some very tough issues about the extent to which designers, WotC, and even Weis and Hickman themselves have contributed to the setting's descent into relative anonymity. Has the evolution of the setting after the original trilogy made Ansalon a more interesting place in which to adventure, or has it eroded the qualities that originally made Dragonlance so attractive to the gaming public? Are the radically different eras in which one can now adventure a selling point for the setting, as some in this thread have claimed, or a liability? Has the rapid accumulation of "Krynnlore" enriched the setting without driving away prospective newcomers, or has it merely complicated the setting and discouraged people from trying it out? I think there's something to be said for both points of view, but what I expect to see is a "Star Trek" style reimagining of Dragonlance that preserves the essential feel of Chronicles and perhaps Legends while erasing or at least blurring most aspects of canon. Such a revamp would surely provoke a visceral reaction from those who are strongly vested in past versions of the setting as well as those who think the MWP material should remain inviolate, just as anti-movie Trekkies/ers recoiled at violations of previously established canon and saw the various eras in which one could adventure (and their accompanying "Treklore") as enrichments to the setting rather than barriers to entry. But the bottom line is that the Star Trek revamp successfully reinvigorated the cash cow, and the hope will be that a well-executed revamp could do the same for Ansalon. [/QUOTE]
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