Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
2010: Is it Dragonlance? (hint)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ProfessorCirno" data-source="post: 4834796" data-attributes="member: 65637"><p>Novem5er, I don't mean this in a rude way, but you're kinda coming off as someone who's never even heard of Dark Sun aside from...well, this thread.</p><p></p><p>Bringing new races into Dark Sun wouldn't be too difficult - save one, but I'll get to that - so long as you downplay their <strong>numbers</strong>. So you can have x new race in Dark Sun, but just very few of them - they could be a mutation, or simply a rarely seen <em>x race</em> from the wastelands.</p><p></p><p>The only problematic one I see is the Wilden, which I really cannot comprehend fitting in well.</p><p></p><p>As for downplaying 2e stuff, <em>no.</em> They <em>tried</em> downplaying previous setting lore with FR, and that didn't go very well.</p><p></p><p>That said, I think Dark Sun is not going to happen in 4e. 4e is all about letting you use all the materials everywhere - see the "EVERYTHING IS CORE!" clause. Dark Sun, on the other hand, <strong>does not</strong>, to put it nicely. Races and classes can <em>kinda</em> fit, but you need to do some work with them, and while four or five races can be done, when everything is core, doing it with fourteen or fifteen races is where it becomes hard. Then there's the problem with deities, and the problems with items, and so on, and so on.</p><p></p><p>I think Dark Sun just deviates in too many ways for it to be considered.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4834796, member: 65637"] Novem5er, I don't mean this in a rude way, but you're kinda coming off as someone who's never even heard of Dark Sun aside from...well, this thread. Bringing new races into Dark Sun wouldn't be too difficult - save one, but I'll get to that - so long as you downplay their [B]numbers[/B]. So you can have x new race in Dark Sun, but just very few of them - they could be a mutation, or simply a rarely seen [I]x race[/I] from the wastelands. The only problematic one I see is the Wilden, which I really cannot comprehend fitting in well. As for downplaying 2e stuff, [I]no.[/I] They [I]tried[/I] downplaying previous setting lore with FR, and that didn't go very well. That said, I think Dark Sun is not going to happen in 4e. 4e is all about letting you use all the materials everywhere - see the "EVERYTHING IS CORE!" clause. Dark Sun, on the other hand, [B]does not[/B], to put it nicely. Races and classes can [I]kinda[/I] fit, but you need to do some work with them, and while four or five races can be done, when everything is core, doing it with fourteen or fifteen races is where it becomes hard. Then there's the problem with deities, and the problems with items, and so on, and so on. I think Dark Sun just deviates in too many ways for it to be considered. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
2010: Is it Dragonlance? (hint)
Top