Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
(2014 5E!) What feats need that missing ASI???
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ezo" data-source="post: 9373172" data-attributes="member: 7037866"><p>Because what ability gets improved should be reflected in what the feat does, not just a free-for-all.</p><p></p><p>If you want to pick your ability, choose the normal ASI and not a feat.</p><p></p><p></p><p>Why? Cleric, Fighters (Intimidation is pretty standard fare), and Rogues all benefit from CHA if you want them to, and easily do so. You don't have to be just a CHA-based caster to benefit from it.</p><p></p><p>Besides, it was supposed to also be CON, but forgot to add it this morning (my fault for posting quickly before I rushed off to work...). Adding CON (which I meant to) makes it viable for everyone else really. I've updated the prior post.</p><p></p><p>Not everything needs to be a min/max decision. In fact, it is better if they aren't IMO.</p><p></p><p></p><p>Why would STR make sense? It is your reaction and quickness to intercept the attack with your own weapon. I might see an arguement for STR as well as DEX or INT, but certainly not to the exclusion of the others.</p><p></p><p>As it is with my current renditions, STR has 22 feats, DEX 23. Pretty even already. But, if you feel exclusion of STR would hamper STR-based martials, adding it wouldn't be a major issue.</p><p></p><p></p><p>Not if the point is to gain an understanding of your enemy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Since spellcasters use INT, WIS, or CHA, boosting those makes more sense IMO and can easily help martials anyway. I mean, honestly, if DEX is the physical god stat, WIS is the mental one...</p><p></p><p></p><p>It is intended for anyone who wants metamagic and IME the feat is already strong. Eldritch Adept got CHA also for the same reason. Sorcerers and Warlock might take these feats to boost their class features, but I can't see that happening as much as them wanting other feats which aren't as redundent for them.</p><p></p><p></p><p>Again, not changing any feats for this discussion, just adding ASIs or not. For Charger I am going with STR for now I think.</p><p></p><p></p><p>I'm fine with Crossbow Expert not having an ASI. I never thought of it as strong, frankly, and have never seen a player take it yet... in fact, most people IME consider it weak and/or lame in general. But, I know a lot of people here seem to think it is. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> </p><p></p><p></p><p>Yeah, this one still bugs me. I'm inclined to just let them both stand as is. Prodigy offers a nice blend (skill, language, and tool), unlike Linguist (all languages) or Skilled (all skills), along with an expertise. If you want that blend, it is better than Skill Expert, but otherwise Skill Expert would be better.</p><p></p><p>Sigh... I don't know about these two...</p></blockquote><p></p>
[QUOTE="ezo, post: 9373172, member: 7037866"] Because what ability gets improved should be reflected in what the feat does, not just a free-for-all. If you want to pick your ability, choose the normal ASI and not a feat. Why? Cleric, Fighters (Intimidation is pretty standard fare), and Rogues all benefit from CHA if you want them to, and easily do so. You don't have to be just a CHA-based caster to benefit from it. Besides, it was supposed to also be CON, but forgot to add it this morning (my fault for posting quickly before I rushed off to work...). Adding CON (which I meant to) makes it viable for everyone else really. I've updated the prior post. Not everything needs to be a min/max decision. In fact, it is better if they aren't IMO. Why would STR make sense? It is your reaction and quickness to intercept the attack with your own weapon. I might see an arguement for STR as well as DEX or INT, but certainly not to the exclusion of the others. As it is with my current renditions, STR has 22 feats, DEX 23. Pretty even already. But, if you feel exclusion of STR would hamper STR-based martials, adding it wouldn't be a major issue. Not if the point is to gain an understanding of your enemy. ;) Since spellcasters use INT, WIS, or CHA, boosting those makes more sense IMO and can easily help martials anyway. I mean, honestly, if DEX is the physical god stat, WIS is the mental one... It is intended for anyone who wants metamagic and IME the feat is already strong. Eldritch Adept got CHA also for the same reason. Sorcerers and Warlock might take these feats to boost their class features, but I can't see that happening as much as them wanting other feats which aren't as redundent for them. Again, not changing any feats for this discussion, just adding ASIs or not. For Charger I am going with STR for now I think. I'm fine with Crossbow Expert not having an ASI. I never thought of it as strong, frankly, and have never seen a player take it yet... in fact, most people IME consider it weak and/or lame in general. But, I know a lot of people here seem to think it is. 🤷♂️ Yeah, this one still bugs me. I'm inclined to just let them both stand as is. Prodigy offers a nice blend (skill, language, and tool), unlike Linguist (all languages) or Skilled (all skills), along with an expertise. If you want that blend, it is better than Skill Expert, but otherwise Skill Expert would be better. Sigh... I don't know about these two... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(2014 5E!) What feats need that missing ASI???
Top