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2014: The End of Character Classes?
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<blockquote data-quote="Morrus" data-source="post: 6260690" data-attributes="member: 1"><p>How curious. The most popular RPG on the planet is a class-based game. The OSR folks talk about a "revolution". The upcoming edition of what may well become the most popular RPG on the planet again is class based (and if it doesn't, it'll be the second most popular for sure). I don't think that constitutes missing the memo; I think that's <em>writing</em> the memo. Itt indicates that many, many thousands of gamers clearly enjoy classes. The fact that there are lots of games without classes doesn't change the fact that more people play games with classes than not. </p><p></p><p>Classes are just fine. Some folks may like them more or less than others, but as a mechanic they have their strengths and weaknesses just like anything else. They're going to be around for a long time to come. If anyone's missing a memo it's those who've failed to notice that class based games are incredibly popular.</p><p></p><p>There have always been class based games. There have always been games based on a variety of other mechanics. And there always will be. I least, I hope so; the day we start stamping out certain styles of play is a sad, sad day for the variety of options available to gamers.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6260690, member: 1"] How curious. The most popular RPG on the planet is a class-based game. The OSR folks talk about a "revolution". The upcoming edition of what may well become the most popular RPG on the planet again is class based (and if it doesn't, it'll be the second most popular for sure). I don't think that constitutes missing the memo; I think that's [I]writing[/I] the memo. Itt indicates that many, many thousands of gamers clearly enjoy classes. The fact that there are lots of games without classes doesn't change the fact that more people play games with classes than not. Classes are just fine. Some folks may like them more or less than others, but as a mechanic they have their strengths and weaknesses just like anything else. They're going to be around for a long time to come. If anyone's missing a memo it's those who've failed to notice that class based games are incredibly popular. There have always been class based games. There have always been games based on a variety of other mechanics. And there always will be. I least, I hope so; the day we start stamping out certain styles of play is a sad, sad day for the variety of options available to gamers. [/QUOTE]
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