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2014: The End of Character Classes?
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<blockquote data-quote="delericho" data-source="post: 6260756" data-attributes="member: 22424"><p>Not really, since I actually said pretty much the same thing as Morrus later in my post - although more <em>games</em> may be classless than not, more <em>gamers</em> use class-based games than not.</p><p></p><p>But, even so, "everybody else does it" remains a poor argument - whether that's for insisting that all games should be classless or that all games should be class-based. Fortunately, though, since I'm not calling for either of those, I don't have a problem there.</p><p></p><p></p><p></p><p>No. We call those square wheels "bricks" and we use them for other things.</p><p></p><p></p><p></p><p>No. If you don't like it, you have the option of playing something else.</p><p></p><p>But it sounds like you want to go further than that, and get rid of class-based games entirely. Which I doubt you could achieve anyway (given the popularity of such games), but which would also be a bad thing - given that we can have both options, what is gained by <em>not</em> having both options?</p><p></p><p></p><p></p><p>The option <em>already exists</em> - there are plenty of classless games out there. In fact, even for Pathfinder the option <a href="http://www.rpgnow.com/product/51255/Eclipse%3A-The-Codex-Persona-Shareware" target="_blank">already exists</a>. So, really, I'm not sure what you're advocating here.</p></blockquote><p></p>
[QUOTE="delericho, post: 6260756, member: 22424"] Not really, since I actually said pretty much the same thing as Morrus later in my post - although more [i]games[/i] may be classless than not, more [i]gamers[/i] use class-based games than not. But, even so, "everybody else does it" remains a poor argument - whether that's for insisting that all games should be classless or that all games should be class-based. Fortunately, though, since I'm not calling for either of those, I don't have a problem there. No. We call those square wheels "bricks" and we use them for other things. No. If you don't like it, you have the option of playing something else. But it sounds like you want to go further than that, and get rid of class-based games entirely. Which I doubt you could achieve anyway (given the popularity of such games), but which would also be a bad thing - given that we can have both options, what is gained by [i]not[/i] having both options? The option [i]already exists[/i] - there are plenty of classless games out there. In fact, even for Pathfinder the option [URL="http://www.rpgnow.com/product/51255/Eclipse%3A-The-Codex-Persona-Shareware"]already exists[/URL]. So, really, I'm not sure what you're advocating here. [/QUOTE]
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