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<blockquote data-quote="Gradine" data-source="post: 7502851" data-attributes="member: 57112"><p>So, some post-judgment analysis:</p><p></p><p>I struggled a long time figuring out how to tie any of these ingredients together. It wasn't until I was trying to figure out what the heck to do with Affably Evil that I realized that all of the loose ideas I was jotting down belonged in a more comedic, Saturday morning cartoon type of setting. The other major revelation was in how to tie together Perfect Game, Idiomatic Confusion, and Disguised Warehouse. Meanwhile, Lost Minotaur and Perfect Game seemed to scream Labyrinth, and I love how between our entries we had a Labyrinth disguised as a Warehouse, and a Warehouse disguised as a Labyrinth. </p><p></p><p>In the past I've tried to write the best adventure I possibly could, then focused on whittling it down to fit the word count. What I was finding when I was doing that was that I was losing too much of the connective tissue, and sacrificing both tone and readability just to squeeze it within the limit. Sometime last year I decided instead to start simple and build up where I can. My first draft of <em>Have You Seen This Calf?</em> clocked in at about 530 words. This gave me room to <em>expand, </em>which was a much more liberating approach that I think led to a much more cohesive adventure. This additional room gave me space to, among other things, link the warehouse to Giveaway Games, and describe Minnie Taur's skill at navigating, both important points that strengthened their respective ingredients (the whole first paragraph describing the Little Bloodhounds, and all of the little details like Cheddar Hobbits, were also additions).</p><p></p><p>I can't say why tglassy went with Checkmate; for me it was a reference to "Atari" being the name of a Go move roughly relevant to a "Check" in Chess (Checkmate sounded better than Check). </p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855204" target="_blank">tglassy</a></u></strong></em>, let me say congratulations on putting together a great adventure and a great Iron DM entry (recognizing the two aren't always entirely correlated)! I know how frustrating and discouraging a first round loss can be, but try not to get too discouraged; you're already pretty damn good at this, as evidenced by the fact that in three matches you've knocked out one previous champ and came close to beating two others. Keep plugging away and I'm sure pretty soon you're going to win one of these. I look forward to seeing what you're able to put together next year <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Edit: Man the WYZIWIG editor just cannot figure out if it wants to read my paragraph breaks or not.</p><p>Which reminds me: now that judgment is posted is it copacetic if I go back and re-edit my entry so the formatting is fixed? Won't change the content, but it will make it more readable.</p></blockquote><p></p>
[QUOTE="Gradine, post: 7502851, member: 57112"] So, some post-judgment analysis: I struggled a long time figuring out how to tie any of these ingredients together. It wasn't until I was trying to figure out what the heck to do with Affably Evil that I realized that all of the loose ideas I was jotting down belonged in a more comedic, Saturday morning cartoon type of setting. The other major revelation was in how to tie together Perfect Game, Idiomatic Confusion, and Disguised Warehouse. Meanwhile, Lost Minotaur and Perfect Game seemed to scream Labyrinth, and I love how between our entries we had a Labyrinth disguised as a Warehouse, and a Warehouse disguised as a Labyrinth. In the past I've tried to write the best adventure I possibly could, then focused on whittling it down to fit the word count. What I was finding when I was doing that was that I was losing too much of the connective tissue, and sacrificing both tone and readability just to squeeze it within the limit. Sometime last year I decided instead to start simple and build up where I can. My first draft of [I]Have You Seen This Calf?[/I] clocked in at about 530 words. This gave me room to [I]expand, [/I]which was a much more liberating approach that I think led to a much more cohesive adventure. This additional room gave me space to, among other things, link the warehouse to Giveaway Games, and describe Minnie Taur's skill at navigating, both important points that strengthened their respective ingredients (the whole first paragraph describing the Little Bloodhounds, and all of the little details like Cheddar Hobbits, were also additions). I can't say why tglassy went with Checkmate; for me it was a reference to "Atari" being the name of a Go move roughly relevant to a "Check" in Chess (Checkmate sounded better than Check). @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855204"]tglassy[/URL][/U][/B][/I], let me say congratulations on putting together a great adventure and a great Iron DM entry (recognizing the two aren't always entirely correlated)! I know how frustrating and discouraging a first round loss can be, but try not to get too discouraged; you're already pretty damn good at this, as evidenced by the fact that in three matches you've knocked out one previous champ and came close to beating two others. Keep plugging away and I'm sure pretty soon you're going to win one of these. I look forward to seeing what you're able to put together next year :) Edit: Man the WYZIWIG editor just cannot figure out if it wants to read my paragraph breaks or not. Which reminds me: now that judgment is posted is it copacetic if I go back and re-edit my entry so the formatting is fixed? Won't change the content, but it will make it more readable. [/QUOTE]
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