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<blockquote data-quote="Imhotepthewise" data-source="post: 7502919" data-attributes="member: 976"><p>The Well of the Water of Life [MENTION=976]Imhotepthewise[/MENTION]</p><p></p><p>Pressing Deadline</p><p>Wishing Well</p><p>Time Flies</p><p>Unscripted Revelation</p><p>Saving Throw</p><p>Interminable Wait</p><p></p><p>The Finding</p><p></p><p>While traveling at the outskirts of settlement, the party will encounter a very pregnant woman who attempts to hide from them. The conditions for hiding will not be great, so it is unlikely they will miss her. She won’t seem to be afraid of them, just unwary. There will be a baby girl asleep in her carrying shawl.</p><p></p><p>The Discovering</p><p></p><p>Questioning will reveal her to be a survivor of a bandit attack. She will say she was nervous about being discovered by the adventuring party, but they presented themselves much differently than the bandit band. Because she was lost and had not eaten in days, she will be running out of options. The group she had been traveling with was large and well-armed. The bandits still overcame them and did not take captives. Her husband had ordered her to hide in a ravine until he came for her. He never returned.</p><p></p><p>She will say she was very sure the bandits would find her when they cleaned up after the attack. Alone, clasping a whimpering baby to her, she peered over the ravine seeing the bandits beating the bushes for anyone who attempted to hide from them. The baby began to cry as the bandits came near, so she quieted it by nursing. She prayed the bandits would not find her as she was. They never found her, even though they came awfully close and should have been able to see her.</p><p></p><p>The party and the woman will continue to talk, and the baby will wake let mom know she is hungry. She will prepare to nurse her and the party will be surprised as she and the baby vanish from sight. Sharp eyed bystanders (Illusion DC 25 faint magic aura) may see her translucent outline where she had been clearly visible. When the baby breaks contact, the mother and child will reappear, apparently unaware what happened.</p><p></p><p>However the party reacts to this, there will be no understanding on the part of the woman. She will have no idea how it happened. She just wants to go home. She will cooperate with any experiments the party wishes to pursue to find out what had happened. Her home is far away but is known to the party.</p><p></p><p>The Road Home</p><p></p><p>If the party chooses to escort her and her daughter home, she will be grateful. Her daughter is several months old and very cute. She will not be walking yet or talking beyond baby talk. She will charm the most grizzled of adventurers and will happily play with them. The journey will be long, but the baby will make it seem pleasant and quick. Not eating solid food yet, she will nurse with her mom. Whenever she and mom nurse, they will disappear as they did when first met by the party.</p><p></p><p>The Birthing</p><p></p><p>The party will still be not close to the girl’s community when they will see scouts of the bandit party. If they hide, or don’t hide well, the bandits may eventually find them. From what the girl as told them of the bandits, they will know that the party will not survive a fight. They must get moving. As they move, the woman will begin to go into labor. She will tell them from her last birth that the pains indicate the new baby will come in a few hours. The party must avoid or stave off the bandit attack. The baby is on its way, and they will not reach a settlement before it gets here.</p><p></p><p>Opposition and Assets</p><p></p><p>The bandit gang is large but not extremely specialized. They are a formidable bunch of thugs that will number in the highest of challenge ratings against the adventuring party. The land that the party is traveling through is not especially friendly to concealment, but is not void of it, either. A clever party can avoid or distract the bandits until mom, baby girl and new baby are home safe. A party that tries to fight it out is probably doomed.</p></blockquote><p></p>
[QUOTE="Imhotepthewise, post: 7502919, member: 976"] The Well of the Water of Life [MENTION=976]Imhotepthewise[/MENTION] Pressing Deadline Wishing Well Time Flies Unscripted Revelation Saving Throw Interminable Wait The Finding While traveling at the outskirts of settlement, the party will encounter a very pregnant woman who attempts to hide from them. The conditions for hiding will not be great, so it is unlikely they will miss her. She won’t seem to be afraid of them, just unwary. There will be a baby girl asleep in her carrying shawl. The Discovering Questioning will reveal her to be a survivor of a bandit attack. She will say she was nervous about being discovered by the adventuring party, but they presented themselves much differently than the bandit band. Because she was lost and had not eaten in days, she will be running out of options. The group she had been traveling with was large and well-armed. The bandits still overcame them and did not take captives. Her husband had ordered her to hide in a ravine until he came for her. He never returned. She will say she was very sure the bandits would find her when they cleaned up after the attack. Alone, clasping a whimpering baby to her, she peered over the ravine seeing the bandits beating the bushes for anyone who attempted to hide from them. The baby began to cry as the bandits came near, so she quieted it by nursing. She prayed the bandits would not find her as she was. They never found her, even though they came awfully close and should have been able to see her. The party and the woman will continue to talk, and the baby will wake let mom know she is hungry. She will prepare to nurse her and the party will be surprised as she and the baby vanish from sight. Sharp eyed bystanders (Illusion DC 25 faint magic aura) may see her translucent outline where she had been clearly visible. When the baby breaks contact, the mother and child will reappear, apparently unaware what happened. However the party reacts to this, there will be no understanding on the part of the woman. She will have no idea how it happened. She just wants to go home. She will cooperate with any experiments the party wishes to pursue to find out what had happened. Her home is far away but is known to the party. The Road Home If the party chooses to escort her and her daughter home, she will be grateful. Her daughter is several months old and very cute. She will not be walking yet or talking beyond baby talk. She will charm the most grizzled of adventurers and will happily play with them. The journey will be long, but the baby will make it seem pleasant and quick. Not eating solid food yet, she will nurse with her mom. Whenever she and mom nurse, they will disappear as they did when first met by the party. The Birthing The party will still be not close to the girl’s community when they will see scouts of the bandit party. If they hide, or don’t hide well, the bandits may eventually find them. From what the girl as told them of the bandits, they will know that the party will not survive a fight. They must get moving. As they move, the woman will begin to go into labor. She will tell them from her last birth that the pains indicate the new baby will come in a few hours. The party must avoid or stave off the bandit attack. The baby is on its way, and they will not reach a settlement before it gets here. Opposition and Assets The bandit gang is large but not extremely specialized. They are a formidable bunch of thugs that will number in the highest of challenge ratings against the adventuring party. The land that the party is traveling through is not especially friendly to concealment, but is not void of it, either. A clever party can avoid or distract the bandits until mom, baby girl and new baby are home safe. A party that tries to fight it out is probably doomed. [/QUOTE]
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