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2020 Was The Best Year Ever For Dungeons & Dragons
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8283015" data-attributes="member: 7023887"><p>Waterdeep: Dragon Heist came out in September of 2018. Matt Mercer contributed a lot the that book, WotC approached him to collaborate with him on that book's villains and adventures. They almost definitely would have started on Waterdeep: Dragon Heist before the Tal'dorei campaign setting came out, so they knew well before that book even came out that Critical Role was a huge success and that it was bringing a lot of new players into the game.</p><p></p><p>They would have been working on that book in the same time period that they were working on Ghosts of Saltmarsh, so they both a) knew that Critical Role was a huge success and bringing a bunch of players into the game and b) were creating an adventure compilation book with older editions' adventures being transported to D&D 5e, both at the same time. We also know that about half of the book ideas that get floated end up getting shut down for various reasons, even some well into their development phase, we even have specific examples (<a href="https://geektyrant.com/news/marisha-ray-and-deborah-ann-woll-have-contributed-to-an-official-upcoming-dampd-book" target="_blank">like this book that's never come out</a>, and the <a href="https://www.enworld.org/threads/updated-has-adventurers-handbook-been-cancelled.662776/" target="_blank">Adventurer's Handbook</a>). If they didn't care about older players once they knew newer players were coming into 5e in droves (like you've been asserting), why did they make and publish Ghosts of Saltmarsh? They could have just cancelled it, and could have done so early enough that they wouldn't have lost more money than they could make up by replacing the book with one more geared towards newer players. They didn't do that, though, which proves to me that they do care about pleasing older players.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8283015, member: 7023887"] Waterdeep: Dragon Heist came out in September of 2018. Matt Mercer contributed a lot the that book, WotC approached him to collaborate with him on that book's villains and adventures. They almost definitely would have started on Waterdeep: Dragon Heist before the Tal'dorei campaign setting came out, so they knew well before that book even came out that Critical Role was a huge success and that it was bringing a lot of new players into the game. They would have been working on that book in the same time period that they were working on Ghosts of Saltmarsh, so they both a) knew that Critical Role was a huge success and bringing a bunch of players into the game and b) were creating an adventure compilation book with older editions' adventures being transported to D&D 5e, both at the same time. We also know that about half of the book ideas that get floated end up getting shut down for various reasons, even some well into their development phase, we even have specific examples ([URL='https://geektyrant.com/news/marisha-ray-and-deborah-ann-woll-have-contributed-to-an-official-upcoming-dampd-book']like this book that's never come out[/URL], and the [URL='https://www.enworld.org/threads/updated-has-adventurers-handbook-been-cancelled.662776/']Adventurer's Handbook[/URL]). If they didn't care about older players once they knew newer players were coming into 5e in droves (like you've been asserting), why did they make and publish Ghosts of Saltmarsh? They could have just cancelled it, and could have done so early enough that they wouldn't have lost more money than they could make up by replacing the book with one more geared towards newer players. They didn't do that, though, which proves to me that they do care about pleasing older players. [/QUOTE]
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