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*Dungeons & Dragons
2024 Artificer
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 9489376" data-attributes="member: 31506"><p>So rather than dog on the Artificer, lets try and figure out what it needs. </p><p></p><p>I would expand the Right Tool for the Job to let them create any suit of armor, weapon, a potion of healing or a 1st level scroll. Update this periodically. A greater potion and 2nd level scroll at 6th, 3rd level scroll at 10th, 4th level scroll at 14th, and 5th level scroll at 17. The items disappear when the ability is used again, so its not like they can stockpile.</p><p></p><p>Flash of Genius I would let them recover 2 uses on a short rest and all on a long rest. Its basically a worse version of bardic inspiration, which is already getting all uses back on a short rest by this level.</p><p></p><p>I'd already mentioned the abilities to bypass attunement limits are pretty lame non-abilities. I would have them add proficiency modifier, so they can always use all their infusions themselves if desired. Drop Magic Item Adept to 6th, Savant to 10, and Master to 14. Give them a real ability at 18th in place of this "you can use your class" crud they currently get.</p><p></p><p>Add in that they can restore 1/2/3 item charges during a short rest and all charges on a long rest. </p><p></p><p>The crafting might have some legs on it. Under 2024 rules, at 10th level they can make 4 potions of healing or 1st level scrolls in a day for 50gp. Like I said, I would drop this to lower levels (6th currently) and offer further cost reduction for higher level spells. </p><p></p><p>The class has 2 empty levels at 13th and 18th level. At minimum they should get an additional infusion, to bring them inline with warlocks.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 9489376, member: 31506"] So rather than dog on the Artificer, lets try and figure out what it needs. I would expand the Right Tool for the Job to let them create any suit of armor, weapon, a potion of healing or a 1st level scroll. Update this periodically. A greater potion and 2nd level scroll at 6th, 3rd level scroll at 10th, 4th level scroll at 14th, and 5th level scroll at 17. The items disappear when the ability is used again, so its not like they can stockpile. Flash of Genius I would let them recover 2 uses on a short rest and all on a long rest. Its basically a worse version of bardic inspiration, which is already getting all uses back on a short rest by this level. I'd already mentioned the abilities to bypass attunement limits are pretty lame non-abilities. I would have them add proficiency modifier, so they can always use all their infusions themselves if desired. Drop Magic Item Adept to 6th, Savant to 10, and Master to 14. Give them a real ability at 18th in place of this "you can use your class" crud they currently get. Add in that they can restore 1/2/3 item charges during a short rest and all charges on a long rest. The crafting might have some legs on it. Under 2024 rules, at 10th level they can make 4 potions of healing or 1st level scrolls in a day for 50gp. Like I said, I would drop this to lower levels (6th currently) and offer further cost reduction for higher level spells. The class has 2 empty levels at 13th and 18th level. At minimum they should get an additional infusion, to bring them inline with warlocks. [/QUOTE]
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