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2024 D&D is 2014 D&D with 4E sprinkled on top
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<blockquote data-quote="Lord Twig" data-source="post: 9592657" data-attributes="member: 31754"><p>I would first like to say that I have a generally positive view of the new 2024 rules. That said, there are certainly things they added that I dislike. And the few things that I relate to 4e (opinions on this I’m sure vary) are not all in the dislike category.</p><p></p><p>Bloodied and more interesting monster abilities seem influenced by 4e, and I like both of those.</p><p></p><p>I don't like the removal of the explanation of where monster Armor Class comes from, and I don't like the Gear line that suggests you can only loot what is listed there, despite creatures clearly using weapons that are not listed. But I don't believe that came from 4e.</p><p></p><p>Gamist handling of weapons that don't worry about how you carry them, how you switch them out so fast, and how you load a crossbow (Crossbow Expert) or pistol (Pirates with semi-automatic flintlocks with infinite clips) without hands I intensely dislike, and I don't think that has anything to do with 4e. This seems more like it came straight from video games.</p><p></p><p>Graze is blatantly "Damage on a Miss", which I associate with 4e (fair or not), and I don't like it at all. I house rule that any weapon with Graze gets the Push mastery instead.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 9592657, member: 31754"] I would first like to say that I have a generally positive view of the new 2024 rules. That said, there are certainly things they added that I dislike. And the few things that I relate to 4e (opinions on this I’m sure vary) are not all in the dislike category. Bloodied and more interesting monster abilities seem influenced by 4e, and I like both of those. I don't like the removal of the explanation of where monster Armor Class comes from, and I don't like the Gear line that suggests you can only loot what is listed there, despite creatures clearly using weapons that are not listed. But I don't believe that came from 4e. Gamist handling of weapons that don't worry about how you carry them, how you switch them out so fast, and how you load a crossbow (Crossbow Expert) or pistol (Pirates with semi-automatic flintlocks with infinite clips) without hands I intensely dislike, and I don't think that has anything to do with 4e. This seems more like it came straight from video games. Graze is blatantly "Damage on a Miss", which I associate with 4e (fair or not), and I don't like it at all. I house rule that any weapon with Graze gets the Push mastery instead. [/QUOTE]
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