Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 D&D is 2014 D&D with 4E sprinkled on top
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Muh" data-source="post: 9595113" data-attributes="member: 7042567"><p>It becomes very difficult to reply if you don't cite the entire post or leave things out and cut the quotes apart too much.</p><p></p><p></p><p>I never said he can't have fun. What you need is to make sure that the system isn't as over the top with magic as it currently is.</p><p></p><p>The quantity of magic and the power of magic are not the same things.</p><p></p><p></p><p>D&D is weird in that is has a lot of magic that is very much without risk.</p><p></p><p>ICON, Mörk Borg, Call of Cthulhu, Dragonbane, PF2 (to a lesser extent), Blades in the Dark, are a few systems with more restricted magic.</p><p></p><p></p><p>That depends entirely on what you mean with Normal Guy.</p><p></p><p>The two characters, to me, sound completely incompatible. One player wants to play a demigod-wizard and the other player wants to play a commoner.</p><p></p><p></p><p>I'm not sure here what's even being argued.</p><p></p><p>My point is that D&D is fundamentally badly designed, because high level martial characters are highly restricted in many ways, while casters are overpowered.</p><p></p><p></p><p>Are we talking a hypothetical here?</p><p></p><p>I'm saying that a "Normal Guy", if you mean "Realistic" is a commoner.</p><p></p><p>The problem with the hypothetical second player in your scenario is that not only does he want to play a character who does not want to use magic, he wants to also be "mundane" as in as "realistic". We are now in Guy-At-The-Gym territory or even BMX-Bandit and Angel Summoner.</p><p></p><p></p><p>You either stop leveling for that particular player, for all players, or use a slower leveling system from the beginning.</p><p></p><p></p><p>So you're not replying to me here, but I want to fill in with my opinion.</p><p></p><p>The real problem here is that D&D makes it so that magical characters are more competent than non-magical characters. Wanting to play a non-magical character you have to accept to play a worse class.</p><p></p><p>The fix is obviously to make martials more competent, but it'll take a while until we have a viable high level non-magical martial.</p></blockquote><p></p>
[QUOTE="Muh, post: 9595113, member: 7042567"] It becomes very difficult to reply if you don't cite the entire post or leave things out and cut the quotes apart too much. I never said he can't have fun. What you need is to make sure that the system isn't as over the top with magic as it currently is. The quantity of magic and the power of magic are not the same things. D&D is weird in that is has a lot of magic that is very much without risk. ICON, Mörk Borg, Call of Cthulhu, Dragonbane, PF2 (to a lesser extent), Blades in the Dark, are a few systems with more restricted magic. That depends entirely on what you mean with Normal Guy. The two characters, to me, sound completely incompatible. One player wants to play a demigod-wizard and the other player wants to play a commoner. I'm not sure here what's even being argued. My point is that D&D is fundamentally badly designed, because high level martial characters are highly restricted in many ways, while casters are overpowered. Are we talking a hypothetical here? I'm saying that a "Normal Guy", if you mean "Realistic" is a commoner. The problem with the hypothetical second player in your scenario is that not only does he want to play a character who does not want to use magic, he wants to also be "mundane" as in as "realistic". We are now in Guy-At-The-Gym territory or even BMX-Bandit and Angel Summoner. You either stop leveling for that particular player, for all players, or use a slower leveling system from the beginning. So you're not replying to me here, but I want to fill in with my opinion. The real problem here is that D&D makes it so that magical characters are more competent than non-magical characters. Wanting to play a non-magical character you have to accept to play a worse class. The fix is obviously to make martials more competent, but it'll take a while until we have a viable high level non-magical martial. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 D&D is 2014 D&D with 4E sprinkled on top
Top