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2024 D&D is 2014 D&D with 4E sprinkled on top
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<blockquote data-quote="Aldarc" data-source="post: 9599662" data-attributes="member: 5142"><p>Batman is considered a "mundane" hero but what he is capable of achieving and doing as a human is simply not realistic in our world; however, calling him "magical" or "supernatural" defies the popular conception and categorization of the character for both comic fans and lay people alike. He is a "mundane" character in the superhero genre, and he is capable of doing extraordinary and at times fantastical things while also being regarded, <em>both in the fiction and outside of it</em>, as a "mundane" person without supernatural powers. </p><p></p><p>IMHO, it's important to recognize how (to use your words) the "internal setting logic" of genre fiction, <em>which is what D&D is</em>, shapes the bounds of the ordinary, mundane, and realistic beyond that of our non-fictive world. In the case of D&D that means that the "mundane" characters are capable of things that are not within the scope of what is possible in our world. Where those limits of the "mundane" lie depends on how we identify or negotiate the nature of D&D's genre as a setting. </p><p></p><p>Where some people like [USER=6790260]@EzekielRaiden[/USER] takes some umbrage is what he likely perceives as "one standard for me and another for thee" for the fighter and mage when it comes to understanding D&D's genre. The magical characters are seemingly held to the standards of a different genre of fiction than the mundane characters when it comes to what they can achieve. To put this in comic book terms, the magical characters are held to the standards of superpowered heroes in Marvel/DC while mundane characters are held to the standards of humans in The Walking Dead. I hope you can also understand why that isn't okay for some folks.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9599662, member: 5142"] Batman is considered a "mundane" hero but what he is capable of achieving and doing as a human is simply not realistic in our world; however, calling him "magical" or "supernatural" defies the popular conception and categorization of the character for both comic fans and lay people alike. He is a "mundane" character in the superhero genre, and he is capable of doing extraordinary and at times fantastical things while also being regarded, [I]both in the fiction and outside of it[/I], as a "mundane" person without supernatural powers. IMHO, it's important to recognize how (to use your words) the "internal setting logic" of genre fiction, [I]which is what D&D is[/I], shapes the bounds of the ordinary, mundane, and realistic beyond that of our non-fictive world. In the case of D&D that means that the "mundane" characters are capable of things that are not within the scope of what is possible in our world. Where those limits of the "mundane" lie depends on how we identify or negotiate the nature of D&D's genre as a setting. Where some people like [USER=6790260]@EzekielRaiden[/USER] takes some umbrage is what he likely perceives as "one standard for me and another for thee" for the fighter and mage when it comes to understanding D&D's genre. The magical characters are seemingly held to the standards of a different genre of fiction than the mundane characters when it comes to what they can achieve. To put this in comic book terms, the magical characters are held to the standards of superpowered heroes in Marvel/DC while mundane characters are held to the standards of humans in The Walking Dead. I hope you can also understand why that isn't okay for some folks. [/QUOTE]
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