Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 D&D is 2014 D&D with 4E sprinkled on top
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9600428" data-attributes="member: 6790260"><p>I mean, we <em>already have</em> a system where a John Wick type falls off a building and survives. It's only 1d6 per 10 feet fallen. At level 10, that's only ~35 damage (+/- 11 points for the two-SD range), so as long as a character can take around 46 damage without dying, they can easily survive a 100-foot fall. A Fighter can achieve 47 HP by level <strong><em>8</em></strong>, even with +0 CON. (10+6x7 = 52) Even the absolute maximum damage dealt by a 100-foot fall, 60 points, can be survived by a +0 CON Fighter by level 10 (10+6x9 = 64). If we go for a +2 CON, that Fighter can survive 90% of 100-foot falls by level 6 (12+8x5 = 52), and absolutely all such falls, even all falls of up to 120 feet, by level 8 (12+8x7=68). All characters can survive a fall of any height, no matter how much damage it deals, as soon as they hit 121 or more HP, since the maximum falling damage is 20d6; a Fighter can hit this with +2 CON by level 14.</p><p></p><p>So like...if your issue is that John Wick surviving a fall like that is impossible for "mundane" characters to achieve, <em>you already have a problem with 5e</em>. Because that's something that a pure single-classed Champion can achieve easily. A Rogue with +2 CON can do it by level 16. Even a d6 martial, if one existed, <em>could</em> get there with a +2 Con, but it would only happen at level 20 (8+19x6 = 122). So like...as soon as you hit the mid-teens, even with the allegedly oh-so-grounded 5e, we are already getting things that cross the given bright line of unacceptable "supernatural" results coming from absolutely nothing except a lot of martial training, and any character that cares even a little bit about Constitution is likely to get there.</p><p></p><p>What do you make of this [USER=6807152]@Scribe[/USER]?</p><p></p><p></p><p>I do think that there is a direction this could be fulfilled by, but I also think some would not necessarily accept it. Specifically, the use of "novice level" rules to stretch out lower levels as long as humanly possible. That would let folks keep their stapled-to-mundanity characters, but at the price of basically saying higher levels aren't for them, which sucks. But outside of that, I agree, I'm not sure there is a way to bridge this gap.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9600428, member: 6790260"] I mean, we [I]already have[/I] a system where a John Wick type falls off a building and survives. It's only 1d6 per 10 feet fallen. At level 10, that's only ~35 damage (+/- 11 points for the two-SD range), so as long as a character can take around 46 damage without dying, they can easily survive a 100-foot fall. A Fighter can achieve 47 HP by level [B][I]8[/I][/B], even with +0 CON. (10+6x7 = 52) Even the absolute maximum damage dealt by a 100-foot fall, 60 points, can be survived by a +0 CON Fighter by level 10 (10+6x9 = 64). If we go for a +2 CON, that Fighter can survive 90% of 100-foot falls by level 6 (12+8x5 = 52), and absolutely all such falls, even all falls of up to 120 feet, by level 8 (12+8x7=68). All characters can survive a fall of any height, no matter how much damage it deals, as soon as they hit 121 or more HP, since the maximum falling damage is 20d6; a Fighter can hit this with +2 CON by level 14. So like...if your issue is that John Wick surviving a fall like that is impossible for "mundane" characters to achieve, [I]you already have a problem with 5e[/I]. Because that's something that a pure single-classed Champion can achieve easily. A Rogue with +2 CON can do it by level 16. Even a d6 martial, if one existed, [I]could[/I] get there with a +2 Con, but it would only happen at level 20 (8+19x6 = 122). So like...as soon as you hit the mid-teens, even with the allegedly oh-so-grounded 5e, we are already getting things that cross the given bright line of unacceptable "supernatural" results coming from absolutely nothing except a lot of martial training, and any character that cares even a little bit about Constitution is likely to get there. What do you make of this [USER=6807152]@Scribe[/USER]? I do think that there is a direction this could be fulfilled by, but I also think some would not necessarily accept it. Specifically, the use of "novice level" rules to stretch out lower levels as long as humanly possible. That would let folks keep their stapled-to-mundanity characters, but at the price of basically saying higher levels aren't for them, which sucks. But outside of that, I agree, I'm not sure there is a way to bridge this gap. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 D&D is 2014 D&D with 4E sprinkled on top
Top