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General Tabletop Discussion
*Dungeons & Dragons
2024 - Do magic weapons bypass resistance now?
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<blockquote data-quote="AlViking" data-source="post: 9645267" data-attributes="member: 6906980"><p>How? It's a house.</p><p></p><p></p><p></p><p>That's not how the gaze works, it's one creature the creature can see. I mean, it's fine if they happen to have a mirror and the DM ignores how the rule works.</p><p></p><p></p><p></p><p>What constraining or damaging situation? If it exists, it's outside the control of the players. If there's a cliff handy the fall does no damage to the Jackalwere unless there are silver spikes at the bottom. I agree they could grapple the critter which would slow them down a bit, assuming they want to self-sacrifice but a grappled creature can attack the grappler without penalty.</p><p></p><p></p><p></p><p>I don't remember the last time anyone actually had or used oil, but you are correct if the target fails their save they would take 5 extra points of damage. Current rules DC is 8 + Dex + proficiency so my low dex strength based paladin would likely fail.</p><p></p><p></p><p></p><p>This just delays the monster which can be useful. But it assumes they can lure away the creature has a 40 foot movement rate which means they will never be able to get away. Nice way to commit suicide.</p><p></p><p></p><p></p><p>Another thing I don't think I've seen used, at 25 GP it's expensive for 2d4 damage and a dex save.</p><p></p><p></p><p></p><p>I don't allow poison for various reasons and, unless you have a special class feature I don't remember any DM allowing it.</p><p></p><p></p><p></p><p>No bard in the party so nothing to throw.</p><p></p><p></p><p></p><p>Still no bard in the party.</p><p></p><p></p><p></p><p>Always an option of course, but these are murderous fiends that look at people as prey. Could it work? Possibly. Will it work? Highly unlikely</p><p></p><p></p><p></p><p>Again with the trapping. I have no problem dropping a light fixture on people, but this is very situational (most farmhouses don't have chandeliers), requires explicit traps for the DM to set up. Putting a magic weapon in the house is just the DM providing them with the equipment they need. Both are out of control of the players.</p><p></p><p>So we have restrain and hope the person doing it survives, lure it away, contain them somehow and throw oil or acid. Preventng them from attacking others can slow them down and if it's a grapple the Jackalwere just focuses fire on the character grappling. Lure away just means the character doing the luring is committing slow suicide as best I can tell unless they have some magical way of disappearing or teleporting at some point and it's just a delaying tactic. Neither helps a whole lot if there's more than 1 Jackalwere against this party.</p><p></p><p>I don't remember the last time I saw oil or acid used in any game I've run or played but those could potentially add 5 or 2d6 points of damage here and there depending on which is used. At least oil is cheap, acid is expensive at an average of 6.5 points of damage and both are best used by a character with a good dex.</p><p></p><p>So I'm still sticking with the "I've never liked it and I'm glad it's gone". We're just going to have to agree to disagree on this.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9645267, member: 6906980"] How? It's a house. That's not how the gaze works, it's one creature the creature can see. I mean, it's fine if they happen to have a mirror and the DM ignores how the rule works. What constraining or damaging situation? If it exists, it's outside the control of the players. If there's a cliff handy the fall does no damage to the Jackalwere unless there are silver spikes at the bottom. I agree they could grapple the critter which would slow them down a bit, assuming they want to self-sacrifice but a grappled creature can attack the grappler without penalty. I don't remember the last time anyone actually had or used oil, but you are correct if the target fails their save they would take 5 extra points of damage. Current rules DC is 8 + Dex + proficiency so my low dex strength based paladin would likely fail. This just delays the monster which can be useful. But it assumes they can lure away the creature has a 40 foot movement rate which means they will never be able to get away. Nice way to commit suicide. Another thing I don't think I've seen used, at 25 GP it's expensive for 2d4 damage and a dex save. I don't allow poison for various reasons and, unless you have a special class feature I don't remember any DM allowing it. No bard in the party so nothing to throw. Still no bard in the party. Always an option of course, but these are murderous fiends that look at people as prey. Could it work? Possibly. Will it work? Highly unlikely Again with the trapping. I have no problem dropping a light fixture on people, but this is very situational (most farmhouses don't have chandeliers), requires explicit traps for the DM to set up. Putting a magic weapon in the house is just the DM providing them with the equipment they need. Both are out of control of the players. So we have restrain and hope the person doing it survives, lure it away, contain them somehow and throw oil or acid. Preventng them from attacking others can slow them down and if it's a grapple the Jackalwere just focuses fire on the character grappling. Lure away just means the character doing the luring is committing slow suicide as best I can tell unless they have some magical way of disappearing or teleporting at some point and it's just a delaying tactic. Neither helps a whole lot if there's more than 1 Jackalwere against this party. I don't remember the last time I saw oil or acid used in any game I've run or played but those could potentially add 5 or 2d6 points of damage here and there depending on which is used. At least oil is cheap, acid is expensive at an average of 6.5 points of damage and both are best used by a character with a good dex. So I'm still sticking with the "I've never liked it and I'm glad it's gone". We're just going to have to agree to disagree on this. [/QUOTE]
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