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General Tabletop Discussion
*Dungeons & Dragons
2024: Is disabling a trap now automatic?
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<blockquote data-quote="SpellObjectEnthusiast" data-source="post: 9766731" data-attributes="member: 7031017"><p>Note that this is true in 2014 as well, and there is an example of play in the DMG of just that:</p><p></p><p>"</p><p>Foiling traps can be a little more complicated. Consider a trapped treasure chest. If the chest is opened without first pulling on the two handles set in its sides, a mechanism inside fires a hail of poison needles toward anyone in front of it. After inspecting the chest and making a few checks, the characters are still unsure if it's trapped. Rather than simply open the chest, they prop a shield in front of it and push the chest open at a distance with an iron rod. In this case, the trap still triggers, but the hail of needles fires harmlessly into the shield.</p><p></p><p>Traps are often designed with mechanisms that allow them to be disarmed or bypassed. Intelligent monsters that place traps in or around their lairs need ways to get past those traps without harming themselves. Such traps might have hidden levers that disable their triggers, or a secret door might conceal a passage that goes around the trap.</p><p>"</p></blockquote><p></p>
[QUOTE="SpellObjectEnthusiast, post: 9766731, member: 7031017"] Note that this is true in 2014 as well, and there is an example of play in the DMG of just that: " Foiling traps can be a little more complicated. Consider a trapped treasure chest. If the chest is opened without first pulling on the two handles set in its sides, a mechanism inside fires a hail of poison needles toward anyone in front of it. After inspecting the chest and making a few checks, the characters are still unsure if it's trapped. Rather than simply open the chest, they prop a shield in front of it and push the chest open at a distance with an iron rod. In this case, the trap still triggers, but the hail of needles fires harmlessly into the shield. Traps are often designed with mechanisms that allow them to be disarmed or bypassed. Intelligent monsters that place traps in or around their lairs need ways to get past those traps without harming themselves. Such traps might have hidden levers that disable their triggers, or a secret door might conceal a passage that goes around the trap. " [/QUOTE]
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2024: Is disabling a trap now automatic?
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