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<blockquote data-quote="Stormonu" data-source="post: 9500351" data-attributes="member: 52734"><p>Going back a few pages, I think the only "Monster Design Rules" that 1E/2E/BX had was basically based on HD, with notations ('*' in B/X) for special abilities that basically increased the effective HD/level. I remember the FF & MM2 of 1E had a "Level" designation where XP value was listed, indicating what Dungeon Level (and thus, what character level) a monster was appropriate for. The MM didn't have this value, but there was a section in the DMG (which was published after the MM) that had charts for the monsters that had the Level designation stated there.</p><p></p><p>The 2E DMG has a similar section (p 47) that bases monster difficulty on HD, with modifiers to the XP value/level based on a short list of different abilities the monster might have. There's not guidance on AC or DPR beyond the like of a few XP modifiers for certain thresholds (Immunity to any weapon is +1 HD modifier, Single attack dealing 20+ damage is a +2 HD modifier, Multiple attacks that deal 30+ damage is a +2 modifier as well). The Monstrous Manual has basic information how to fill out the blank monster sheet and points back to the information on DMG 47.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9500351, member: 52734"] Going back a few pages, I think the only "Monster Design Rules" that 1E/2E/BX had was basically based on HD, with notations ('*' in B/X) for special abilities that basically increased the effective HD/level. I remember the FF & MM2 of 1E had a "Level" designation where XP value was listed, indicating what Dungeon Level (and thus, what character level) a monster was appropriate for. The MM didn't have this value, but there was a section in the DMG (which was published after the MM) that had charts for the monsters that had the Level designation stated there. The 2E DMG has a similar section (p 47) that bases monster difficulty on HD, with modifiers to the XP value/level based on a short list of different abilities the monster might have. There's not guidance on AC or DPR beyond the like of a few XP modifiers for certain thresholds (Immunity to any weapon is +1 HD modifier, Single attack dealing 20+ damage is a +2 HD modifier, Multiple attacks that deal 30+ damage is a +2 modifier as well). The Monstrous Manual has basic information how to fill out the blank monster sheet and points back to the information on DMG 47. [/QUOTE]
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