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2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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<blockquote data-quote="Reef" data-source="post: 9212773" data-attributes="member: 4533"><p>Why should the PHB have rules for magic items? Wouldn’t that straight jacket DMs? In this thread, we’ve seen people who want loads of magic items, some who want minimal, and some in between. Some have wanted both, in different campaigns. Lots of talk about maintaining ‘wonder’.</p><p></p><p>By keeping the rules in the DMG, the DM is free to choose. Ditch Attunement and hand them out like candy. Enforce it to add limits. Change it up to add wonder. By putting those rules in the PHB, you make it one step harder for DMs to adjust that. I’ve seen people already claiming that 5e gives players too much power and entitlement (I don’t agree, but there you go). Putting explicit magic item rules in the PHB would surely make those people even angrier.</p><p></p><p>As for the lack of Attunement on the character sheets, two thoughts: One, putting it on the sheet hand-ties the DM into using it, whether they choose to or not. Two, does it really need its own section? I mean, maybe it’s just because I come from an era before internet, printers, or even easy access to photocopiers, but we almost always used to just write our own sheets on lined paper. And if we needed to indicate something like Attunement, well, those items would probably just get marked with an asterisk in our equipment list.</p><p></p><p>And I admit I’m still totally flummoxed why you think there needs to be a whole section devoted to how and where each piece of equipment is carried. Does anyone actually do that? I mean, it seems to be common for a lot of groups to handwave encumbrance completely. I can’t imagine there is a large percentage that not only tracks exact weight, but also mandates itemizing how and where each piece is stored. I don’t doubt there may be some, but enough to make an entirely new official character sheet for? With special container rules?</p></blockquote><p></p>
[QUOTE="Reef, post: 9212773, member: 4533"] Why should the PHB have rules for magic items? Wouldn’t that straight jacket DMs? In this thread, we’ve seen people who want loads of magic items, some who want minimal, and some in between. Some have wanted both, in different campaigns. Lots of talk about maintaining ‘wonder’. By keeping the rules in the DMG, the DM is free to choose. Ditch Attunement and hand them out like candy. Enforce it to add limits. Change it up to add wonder. By putting those rules in the PHB, you make it one step harder for DMs to adjust that. I’ve seen people already claiming that 5e gives players too much power and entitlement (I don’t agree, but there you go). Putting explicit magic item rules in the PHB would surely make those people even angrier. As for the lack of Attunement on the character sheets, two thoughts: One, putting it on the sheet hand-ties the DM into using it, whether they choose to or not. Two, does it really need its own section? I mean, maybe it’s just because I come from an era before internet, printers, or even easy access to photocopiers, but we almost always used to just write our own sheets on lined paper. And if we needed to indicate something like Attunement, well, those items would probably just get marked with an asterisk in our equipment list. And I admit I’m still totally flummoxed why you think there needs to be a whole section devoted to how and where each piece of equipment is carried. Does anyone actually do that? I mean, it seems to be common for a lot of groups to handwave encumbrance completely. I can’t imagine there is a large percentage that not only tracks exact weight, but also mandates itemizing how and where each piece is stored. I don’t doubt there may be some, but enough to make an entirely new official character sheet for? With special container rules? [/QUOTE]
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2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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