Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 9213507" data-attributes="member: 6877472"><p>Imagine an all-martial party. WotC likes to tell us that you aren't required to have any particular party composition to play the game. So we have, let's say, a Fighter, a Barbarian, a Rogue, and...I don't know, Monks are supposedly martials, right? Good enough.</p><p></p><p>Let's assume that neither Feats nor magic items are allowed- after all, these are optional elements, the game runs just fine without them!</p><p></p><p>Let's assume that each of these characters has a 10 stat somewhere. By the time the players are 9th level, the difference between their best save and their worst could be as much as 9 points (+9 vs. +0).</p><p></p><p>The party encounters, oh, say, a CR 10 Guardian Naga. It has three spells that target Wisdom (Hold Person, Bestow Curse, Geas) and one that targets Charisma (Banishment).</p><p></p><p>It's not a stretch to say that the worst Wisdom save in the party is +1, and the worst Charisma save is +0. The Naga's save DC is 16. So that's a success rate of 75-80% that one of the characters can instantly be removed from the fight (or mostly removed, in the case of that Wis save or do nothing on Bestow Curse). And while the party will likely kill the Naga quickly, as it's just one enemy, a few levels later, when you can fight the same Naga with other foes, nothing has changed about it's effectiveness against them!</p><p></p><p>This is a problem that simply gets worse as the game goes on, as enemy save DC's continue to scale, but your ability to save doesn't. And the game offers three potential solutions to this issue.</p><p></p><p>1) have an NPC spellcaster for things like Heroes' Feast, Bless, Resistance, what have you.</p><p>2) allow Resilient as a Feat so everyone can have a third proficient save.</p><p>3) add magic items to bolster bad saves.</p><p>4) have someone retire their character and reroll as a Cleric or something.</p><p></p><p>And given that 2-4 are not supposed to be required to play the game <em>at all</em>, this seems like there's a flaw in the game's design.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9213507, member: 6877472"] Imagine an all-martial party. WotC likes to tell us that you aren't required to have any particular party composition to play the game. So we have, let's say, a Fighter, a Barbarian, a Rogue, and...I don't know, Monks are supposedly martials, right? Good enough. Let's assume that neither Feats nor magic items are allowed- after all, these are optional elements, the game runs just fine without them! Let's assume that each of these characters has a 10 stat somewhere. By the time the players are 9th level, the difference between their best save and their worst could be as much as 9 points (+9 vs. +0). The party encounters, oh, say, a CR 10 Guardian Naga. It has three spells that target Wisdom (Hold Person, Bestow Curse, Geas) and one that targets Charisma (Banishment). It's not a stretch to say that the worst Wisdom save in the party is +1, and the worst Charisma save is +0. The Naga's save DC is 16. So that's a success rate of 75-80% that one of the characters can instantly be removed from the fight (or mostly removed, in the case of that Wis save or do nothing on Bestow Curse). And while the party will likely kill the Naga quickly, as it's just one enemy, a few levels later, when you can fight the same Naga with other foes, nothing has changed about it's effectiveness against them! This is a problem that simply gets worse as the game goes on, as enemy save DC's continue to scale, but your ability to save doesn't. And the game offers three potential solutions to this issue. 1) have an NPC spellcaster for things like Heroes' Feast, Bless, Resistance, what have you. 2) allow Resilient as a Feat so everyone can have a third proficient save. 3) add magic items to bolster bad saves. 4) have someone retire their character and reroll as a Cleric or something. And given that 2-4 are not supposed to be required to play the game [I]at all[/I], this seems like there's a flaw in the game's design. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
Top