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*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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<blockquote data-quote="DEFCON 1" data-source="post: 9214223" data-attributes="member: 7006"><p>Now that being said... better games obviously will make for better experiences overall, because better games can help mask the skills of the DM using it, even if they are just okay or meh. I won't disagree with that. A better game is just better. Can't argue with that.</p><p></p><p>But the point that was made to me was about driving a new player c<em>ompletely away</em> from D&D and/or the hobby. And I do not believe it is the game rules that could ever do that... it would be the person that was running it that would ruin the experience for a new player such that they would never bother trying again.</p><p></p><p>(And let me be clear... I know I'm using "absolutes" in my statements here, but that's purely to save time than having to say "In MOST cases" or "Almost all times". I know it's statistically possible for it to go the other way one time. I'm sure someone will be able to pull out that one lone time in their experience that it actually was the game and not the DM, as though that proves the entire point moot. So let me just addend my posts by saying to just substitute "99% of the time" instead of "when", if that cuts that rebuttal off at the pass.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9214223, member: 7006"] Now that being said... better games obviously will make for better experiences overall, because better games can help mask the skills of the DM using it, even if they are just okay or meh. I won't disagree with that. A better game is just better. Can't argue with that. But the point that was made to me was about driving a new player c[I]ompletely away[/I] from D&D and/or the hobby. And I do not believe it is the game rules that could ever do that... it would be the person that was running it that would ruin the experience for a new player such that they would never bother trying again. (And let me be clear... I know I'm using "absolutes" in my statements here, but that's purely to save time than having to say "In MOST cases" or "Almost all times". I know it's statistically possible for it to go the other way one time. I'm sure someone will be able to pull out that one lone time in their experience that it actually was the game and not the DM, as though that proves the entire point moot. So let me just addend my posts by saying to just substitute "99% of the time" instead of "when", if that cuts that rebuttal off at the pass.) [/QUOTE]
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2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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