Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 9214876" data-attributes="member: 63508"><p>The mistake is that many conflate the Magic Items Treadmill with Magic Items Importance.</p><p></p><p>WOTC removed the need for magic items from the Attack roll and the Damage roll.</p><p></p><p>But they never addressed how the previous editions put the importance of magic items on Movement Speed, Movement types, Saving Throws, Attack Variety, Sensory Enhancement, and eventual Condition Immunity and Planar Travel</p><p></p><p>The 0e-4e martial was simple because the game was designed around them having magic items that matched the DMs game.</p><p></p><p>The game was designed if the DM ran the whole MM, they ran all the magic items. If the DM cut out some magic items, they had to cut out some monsters from use or modify them heavily.</p><p></p><p>That's the issue. You cannot design D&D for high magic, normal magic, low magic, and no magic simultaneously. Each base magic style has different assumptions on PCs, NPCs, Monsters, Technology and Items. D&D can only choose 1 of the 4 and have optional rules to go up or down</p><p></p><p>5e is not designed for low magic or no magic games. Their are only 3 purely nonmagical classes and made them too simple and narrow for low/no magic play.</p><p></p><p>Remember the 1e fighter lacked skills. It was proficient in everything. And even there it was magic reliant.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9214876, member: 63508"] The mistake is that many conflate the Magic Items Treadmill with Magic Items Importance. WOTC removed the need for magic items from the Attack roll and the Damage roll. But they never addressed how the previous editions put the importance of magic items on Movement Speed, Movement types, Saving Throws, Attack Variety, Sensory Enhancement, and eventual Condition Immunity and Planar Travel The 0e-4e martial was simple because the game was designed around them having magic items that matched the DMs game. The game was designed if the DM ran the whole MM, they ran all the magic items. If the DM cut out some magic items, they had to cut out some monsters from use or modify them heavily. That's the issue. You cannot design D&D for high magic, normal magic, low magic, and no magic simultaneously. Each base magic style has different assumptions on PCs, NPCs, Monsters, Technology and Items. D&D can only choose 1 of the 4 and have optional rules to go up or down 5e is not designed for low magic or no magic games. Their are only 3 purely nonmagical classes and made them too simple and narrow for low/no magic play. Remember the 1e fighter lacked skills. It was proficient in everything. And even there it was magic reliant. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
Top