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*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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<blockquote data-quote="CapnZapp" data-source="post: 9218413" data-attributes="member: 12731"><p>I can only quote myself:</p><p></p><p></p><p></p><p>By this I mean that asking the question whether we're putting different weights on the GM work or not loses sight of the greater reason I'm prioritizing pricing higher than you.</p><p></p><p>It is because I don't think any GM advice/help is coming, at least none of the caliber you appear to hold out hope for.</p><p></p><p>WotC just isn't interested to risk piercing the myth "magic items are just a boon that you may or may not hand out, no problems either way".</p><p></p><p>What they can do, however, without having to face up to any of this, is to solve the entire "gold worthless" thing, by bringing back reasonable magic item prices, so those DMs that want to feature magic item shoppes can do so right out the gate.</p><p></p><p>The crucial difference being that they can still maintain the façade that running the game is equally easy no matter your level of monty haul, and it implication: if you're experiencing trouble after choosing to give or not give out magic items it's your own fault, not WotC's.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 9218413, member: 12731"] I can only quote myself: By this I mean that asking the question whether we're putting different weights on the GM work or not loses sight of the greater reason I'm prioritizing pricing higher than you. It is because I don't think any GM advice/help is coming, at least none of the caliber you appear to hold out hope for. WotC just isn't interested to risk piercing the myth "magic items are just a boon that you may or may not hand out, no problems either way". What they can do, however, without having to face up to any of this, is to solve the entire "gold worthless" thing, by bringing back reasonable magic item prices, so those DMs that want to feature magic item shoppes can do so right out the gate. The crucial difference being that they can still maintain the façade that running the game is equally easy no matter your level of monty haul, and it implication: if you're experiencing trouble after choosing to give or not give out magic items it's your own fault, not WotC's. [/QUOTE]
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2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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