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*Dungeons & Dragons
2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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<blockquote data-quote="tetrasodium" data-source="post: 9219476" data-attributes="member: 93670"><p>No I detest that <em>italicized</em> suggestion & sigh every time that kind of thing gets suggested. </p><p></p><p>everyone should have equipment they need, that doesn't mean that everyone needs the same equipment or that some classes & builds should be more equal in their allotment simply on the basis that they might "use more". On that note though the "<em>possibly"</em> is because I'm not sure how I feel about the artificer getting more as they do because they pretty much have magic items as a class feature & it's really just letting them use said class feature.</p><p></p><p>I can think of a few ways that "this criteria" could be interpreted but don't think it really matters because it seems we mostly agree on a lot of things. When it comes down to the broad strokes high level* overview this whole redesign attunement tangent seems to start with something of an unstated "Imagine if monsters were redesigned for PCs needing magic items & magic items were <em>completely</em> redesigned for an entirely new role how cool that would allow a redesigned attunement could be". The part that's really odd to me is that it seems to be an effort to avoid discussion of the first two steps and efforts to mention them get diverted into alarm sounding about christmas trees & recklessly adding too many magic items to PCs.</p><p></p><p>Sure, me too</p><p></p><p>*fugitive idiom type usage not PC levels</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9219476, member: 93670"] No I detest that [I]italicized[/I] suggestion & sigh every time that kind of thing gets suggested. everyone should have equipment they need, that doesn't mean that everyone needs the same equipment or that some classes & builds should be more equal in their allotment simply on the basis that they might "use more". On that note though the "[I]possibly"[/I] is because I'm not sure how I feel about the artificer getting more as they do because they pretty much have magic items as a class feature & it's really just letting them use said class feature. I can think of a few ways that "this criteria" could be interpreted but don't think it really matters because it seems we mostly agree on a lot of things. When it comes down to the broad strokes high level* overview this whole redesign attunement tangent seems to start with something of an unstated "Imagine if monsters were redesigned for PCs needing magic items & magic items were [I]completely[/I] redesigned for an entirely new role how cool that would allow a redesigned attunement could be". The part that's really odd to me is that it seems to be an effort to avoid discussion of the first two steps and efforts to mention them get diverted into alarm sounding about christmas trees & recklessly adding too many magic items to PCs. Sure, me too *fugitive idiom type usage not PC levels [/QUOTE]
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2024 needs to end 2014's passive aggressive efforts to remove magic items & other elements from d&d
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