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2024 new multi-target spell up casting in 2014
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<blockquote data-quote="Mistwell" data-source="post: 9628071" data-attributes="member: 2525"><p>Command always scaled though? From 2014, "When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them."</p><p></p><p>The only change is the range, but that generally is not a big deal because 30 feet is pretty far and now it's just 60 feet total which is...30 foot radius, IE the same as "within 30 feet of each other" for most cases.</p><p></p><p>I mean, the proof this wasn't all that big a problem for you is you never even noticed Command always upscaled like this for the past decade! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for the claim Tasha's is better than Hypnotic Pattern, I disagree. First, the range for Tasha's is 30 feet, and Hypnotic Pattern is 120. Second Hypnotic Pattern will hit a lot more creatures for a 3rd level spell slot than Tasha's ("THL"), which is when you'd choose Hypnotic Pattern ("HP"). I've seen 6 creatures hit by HP before (not that hard with a 30' cube cast up to 120 feet away from you) for a single 3rd level slot and you'd need a 6 level slot of THL for that.</p><p></p><p>Between Command and THL I've always found Command to have more utility. Command creatures to flee and they draw opportunity attacks as it runs away "by the fastest available means" and does not have the caveat of not endangering itself like many other spells do. Rogues love the Command: Flee spell.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9628071, member: 2525"] Command always scaled though? From 2014, "When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them." The only change is the range, but that generally is not a big deal because 30 feet is pretty far and now it's just 60 feet total which is...30 foot radius, IE the same as "within 30 feet of each other" for most cases. I mean, the proof this wasn't all that big a problem for you is you never even noticed Command always upscaled like this for the past decade! :) As for the claim Tasha's is better than Hypnotic Pattern, I disagree. First, the range for Tasha's is 30 feet, and Hypnotic Pattern is 120. Second Hypnotic Pattern will hit a lot more creatures for a 3rd level spell slot than Tasha's ("THL"), which is when you'd choose Hypnotic Pattern ("HP"). I've seen 6 creatures hit by HP before (not that hard with a 30' cube cast up to 120 feet away from you) for a single 3rd level slot and you'd need a 6 level slot of THL for that. Between Command and THL I've always found Command to have more utility. Command creatures to flee and they draw opportunity attacks as it runs away "by the fastest available means" and does not have the caveat of not endangering itself like many other spells do. Rogues love the Command: Flee spell. [/QUOTE]
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