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2024 Player's Handbook preview: "New Spells"
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<blockquote data-quote="CapnZapp" data-source="post: 9392432" data-attributes="member: 12731"><p>You're basically saying "because our group made it work it's not a problem to anyone". Not very persuasive.</p><p></p><p>Also, I suspect your DM is working hard in order to set up those difficult fights, and a DM working that hard is a luxury few groups can enjoy.</p><p></p><p>Point is: do you want to argue you need Shield as-is to enjoy the game?</p><p></p><p>I suspect you would have just as much fun even without these extreme builds, your DM would need to work less hard to challenge you in combat, and many many people would be ridden of the Shield headache once and for all.</p><p></p><p>PS. I've played the 2014 edition both before and after Silvery Barbs was added. I am if the belief it detracts rather than adds to the game. No I don't believe "working around it" us the proper solution.</p><p></p><p>The proper solution is to not trivially allow players to force monsters to reroll their most key and crucial rolls.</p><p></p><p>I look forward to playing a 2024 game that not yet has Silvery Barbs in it. It was a mistake to add it; it disrupts and slows down play and steaks focus away from other - less problematic - strategies.</p><p></p><p>In the same way, I would have loved it if Shield was available only to the low AC builds it was created for.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 9392432, member: 12731"] You're basically saying "because our group made it work it's not a problem to anyone". Not very persuasive. Also, I suspect your DM is working hard in order to set up those difficult fights, and a DM working that hard is a luxury few groups can enjoy. Point is: do you want to argue you need Shield as-is to enjoy the game? I suspect you would have just as much fun even without these extreme builds, your DM would need to work less hard to challenge you in combat, and many many people would be ridden of the Shield headache once and for all. PS. I've played the 2014 edition both before and after Silvery Barbs was added. I am if the belief it detracts rather than adds to the game. No I don't believe "working around it" us the proper solution. The proper solution is to not trivially allow players to force monsters to reroll their most key and crucial rolls. I look forward to playing a 2024 game that not yet has Silvery Barbs in it. It was a mistake to add it; it disrupts and slows down play and steaks focus away from other - less problematic - strategies. In the same way, I would have loved it if Shield was available only to the low AC builds it was created for. [/QUOTE]
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