Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 Player's Handbook Reveal #1: "Everything You Need To Know!"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 9381036" data-attributes="member: 907"><p>Eberron's slightly different, but it's along the same lines. At least in the 3e Eberron material, clerics still need faith in their god/gods/beliefs – it's just that they don't have any external source saying they're wrong. So the LE Silver Flame cleric works if they believe they are doing the Flame's work and just making the hard calls others won't, but they don't really work as a corrupt Borgia type. But that's a minor difference in the grand scheme of things.</p><p></p><p>Well, a battlemaster with different maneuvers still use the same weapon to make those maneuvers, and still use the same class DC to resist them if applicable. So your "build" still works the same. But let's say you're a binder who has made a pact with Leraje, the Green Herald. This gives you a bonus to Hide, Low-light vision, the Precise Shot feat, proficiency with various bows, and the ability to deal damage to two targets adjacent to one another with a single ranged attack. But in order to get any use out of that stuff, you're going to need a decent Dexterity, a bow, and probably armor that won't penalize your skills. Fair enough. But the next day for some reason, you want to make a pact with Aym, Queen Avarice. She gives you Improved Sunder, Medium armor proficiency and the ability to ignore speed penalty from armor, fire resistance, double damage against objects, and a fire aura. To make use of those abilities, you need some Medium armor, and probably a good melee weapon because you want to be in melee to use your aura, and likely a decent Strength.</p><p></p><p>Basically, a D&D character's competence generally comes from a combination of ability scores, knowledge (feats and proficiency), and gear. The binder can swap around the knowledge part, but without the other two that's not going to do much good.</p><p></p><p></p><p>That sounds pretty cool, but really involved. It seems more appropriate for a solo game, because it seems like the kind of thing that takes up a lot of time to get going.</p><p></p><p>Agreed, it's a cool concept though it would need a lot of adaption to work with D&D.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9381036, member: 907"] Eberron's slightly different, but it's along the same lines. At least in the 3e Eberron material, clerics still need faith in their god/gods/beliefs – it's just that they don't have any external source saying they're wrong. So the LE Silver Flame cleric works if they believe they are doing the Flame's work and just making the hard calls others won't, but they don't really work as a corrupt Borgia type. But that's a minor difference in the grand scheme of things. Well, a battlemaster with different maneuvers still use the same weapon to make those maneuvers, and still use the same class DC to resist them if applicable. So your "build" still works the same. But let's say you're a binder who has made a pact with Leraje, the Green Herald. This gives you a bonus to Hide, Low-light vision, the Precise Shot feat, proficiency with various bows, and the ability to deal damage to two targets adjacent to one another with a single ranged attack. But in order to get any use out of that stuff, you're going to need a decent Dexterity, a bow, and probably armor that won't penalize your skills. Fair enough. But the next day for some reason, you want to make a pact with Aym, Queen Avarice. She gives you Improved Sunder, Medium armor proficiency and the ability to ignore speed penalty from armor, fire resistance, double damage against objects, and a fire aura. To make use of those abilities, you need some Medium armor, and probably a good melee weapon because you want to be in melee to use your aura, and likely a decent Strength. Basically, a D&D character's competence generally comes from a combination of ability scores, knowledge (feats and proficiency), and gear. The binder can swap around the knowledge part, but without the other two that's not going to do much good. That sounds pretty cool, but really involved. It seems more appropriate for a solo game, because it seems like the kind of thing that takes up a lot of time to get going. Agreed, it's a cool concept though it would need a lot of adaption to work with D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
2024 Player's Handbook Reveal #1: "Everything You Need To Know!"
Top