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2024 Player's Handbook Reveal #3: "New Paladin"
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<blockquote data-quote="Kobold Stew" data-source="post: 9380068" data-attributes="member: 23484"><p>"the paladin who, if they were in a movie, would ... have impossibly white teeth".</p><p></p><p>[MEDIA=youtube]uLn6dC7XkKc[/MEDIA]</p><p></p><p>New Paladin preview: here are some notes, focusing on what's new and changes from the playtest materials. Last time we saw the Paladin was in Playtest 6 [=PT6 below].</p><p>See also <a href="https://www.dndbeyond.com/posts/1749-2024-paladin-vs-2014-paladin-whats-new" target="_blank">this comparison at D&D Beyond</a> (by someone who saw the video before it was streamed!)</p><p></p><p><strong>OVERVIEW</strong></p><ul> <li data-xf-list-type="ul">spellcasting starts at level 1, specifically called out as an advantage for multiclassing. (Same for Rangers).</li> <li data-xf-list-type="ul">Lay on Hands and Weapon mastery at 1</li> <li data-xf-list-type="ul">Paladin's smite at 2, along with fighting style.</li> <li data-xf-list-type="ul">NEW: Paladin fighting style restriction is removed (all are available). You may forego fighting style to learn cantrips. [The option to get cantrips was given in Tasha's. They're letting us have it, but it's not called a "fighting style". I suspect this ties to the decision that fighting styles are feats now, and this would be weaker than magic initiate (which also gives a level 1 spell).]</li> <li data-xf-list-type="ul">Paladin's smite gives you the spell Divine smite, with one free casting.</li> <li data-xf-list-type="ul">channel divinity [CD]: uses increase: start with 2, plus 1 on a short rest.</li> <li data-xf-list-type="ul">divine sense in CD option (as in PT6). duration lasts 10 minutes.</li> <li data-xf-list-type="ul">Find steed spell at level 5, cast 1/day with no slot. Redesigned so that spell can be upcast, with a unique steed statblock. [This strongly implies that it's a class-specific spell, not on others' lists. Awesome. (Will a Lore Bard be able to select it? I hope so, and the discussion of spell lists (see below) makes me think they might, since identifying class-specific spells is harder.)]</li> <li data-xf-list-type="ul">Abjure Foes a CD option (given at 9 in PT6)</li> <li data-xf-list-type="ul">Auras are single things, with a single radius, that gain abilities/functionality (not separate auras as in 2014).</li> </ul><p><strong>SUBCLASSES</strong></p><p></p><p>Oath of Devotion.</p><ul> <li data-xf-list-type="ul">NEW: Sacred Weapon is part of the attack action. (PT required a Bonus action).</li> <li data-xf-list-type="ul">Smite of Protection (level 15 in PT6)</li> <li data-xf-list-type="ul">Holy Nimbus (level 20) is a bonus action (as in PT6).</li> </ul><p>Oath of Glory ("...this for me is the paladin who, if they were in a movie, would look at the camera, have impossibly white teeth, with a little sparkle on them as they smile")</p><ul> <li data-xf-list-type="ul">Peerless athlete lasts an hour (as in PT6)</li> <li data-xf-list-type="ul">NEW: Aura of Alacrity affects allies if they enter your aura on their turn (they no longer need to start there)</li> <li data-xf-list-type="ul">Oath of Glory has a new spell at level 17: Yolan's Regal Presence. Created by the Queen of the Elves, and makes others kneel before you and take psychic damage. [It's said that others can cast this spell too -- if right, then it's a 5th level spell and Clerics (likely) will be getting this at level 9. Perhaps he misspoke, and it's a class-specific spell.]</li> </ul><p>Oath of the Ancients</p><ul> <li data-xf-list-type="ul">Nature's wrath range "has been extended"</li> <li data-xf-list-type="ul">Aura of Warding as in PT6 (resistance to Necrotic, Psychic, and Radiant)</li> <li data-xf-list-type="ul">Undying Sentinel at 15 as in PT6 (you don't return with 1hp, but [?] 3x class level.</li> </ul><p>Oath of Vengeance</p><ul> <li data-xf-list-type="ul">NEW: Vow of Enmity part of attack action (not Bonus action); can transfer (as in PT6)</li> <li data-xf-list-type="ul">NEW: Level 20 Avenging Angel activated as a Bonus Action, and lasts an hour (not 10 min as in PT6)</li> </ul><p></p><p><strong>NEW RULES</strong></p><ul> <li data-xf-list-type="ul">new area of effect: it's been there since 2014, but hasn't been named. It's for AOE that emanate from a character or monster -- the Emanation.</li> <li data-xf-list-type="ul">new approach to spell lists. Spell list is part of the class description (as we saw with the Artificer). Entries give the school, whether it needs concentration, and required components. [I presume spell descriptions will still be at the back of the book: this is referring to the lists currently on PHB 207-11.]</li> <li data-xf-list-type="ul">oath spell lists, patron spell lists, etc. have all been vetted and updated throughout.</li> </ul></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9380068, member: 23484"] "the paladin who, if they were in a movie, would ... have impossibly white teeth". [MEDIA=youtube]uLn6dC7XkKc[/MEDIA] New Paladin preview: here are some notes, focusing on what's new and changes from the playtest materials. Last time we saw the Paladin was in Playtest 6 [=PT6 below]. See also [URL='https://www.dndbeyond.com/posts/1749-2024-paladin-vs-2014-paladin-whats-new']this comparison at D&D Beyond[/URL] (by someone who saw the video before it was streamed!) [B]OVERVIEW[/B] [LIST] [*]spellcasting starts at level 1, specifically called out as an advantage for multiclassing. (Same for Rangers). [*]Lay on Hands and Weapon mastery at 1 [*]Paladin's smite at 2, along with fighting style. [*]NEW: Paladin fighting style restriction is removed (all are available). You may forego fighting style to learn cantrips. [The option to get cantrips was given in Tasha's. They're letting us have it, but it's not called a "fighting style". I suspect this ties to the decision that fighting styles are feats now, and this would be weaker than magic initiate (which also gives a level 1 spell).] [*]Paladin's smite gives you the spell Divine smite, with one free casting. [*]channel divinity [CD]: uses increase: start with 2, plus 1 on a short rest. [*]divine sense in CD option (as in PT6). duration lasts 10 minutes. [*]Find steed spell at level 5, cast 1/day with no slot. Redesigned so that spell can be upcast, with a unique steed statblock. [This strongly implies that it's a class-specific spell, not on others' lists. Awesome. (Will a Lore Bard be able to select it? I hope so, and the discussion of spell lists (see below) makes me think they might, since identifying class-specific spells is harder.)] [*]Abjure Foes a CD option (given at 9 in PT6) [*]Auras are single things, with a single radius, that gain abilities/functionality (not separate auras as in 2014). [/LIST] [B]SUBCLASSES[/B] Oath of Devotion. [LIST] [*]NEW: Sacred Weapon is part of the attack action. (PT required a Bonus action). [*]Smite of Protection (level 15 in PT6) [*]Holy Nimbus (level 20) is a bonus action (as in PT6). [/LIST] Oath of Glory ("...this for me is the paladin who, if they were in a movie, would look at the camera, have impossibly white teeth, with a little sparkle on them as they smile") [LIST] [*]Peerless athlete lasts an hour (as in PT6) [*]NEW: Aura of Alacrity affects allies if they enter your aura on their turn (they no longer need to start there) [*]Oath of Glory has a new spell at level 17: Yolan's Regal Presence. Created by the Queen of the Elves, and makes others kneel before you and take psychic damage. [It's said that others can cast this spell too -- if right, then it's a 5th level spell and Clerics (likely) will be getting this at level 9. Perhaps he misspoke, and it's a class-specific spell.] [/LIST] Oath of the Ancients [LIST] [*]Nature's wrath range "has been extended" [*]Aura of Warding as in PT6 (resistance to Necrotic, Psychic, and Radiant) [*]Undying Sentinel at 15 as in PT6 (you don't return with 1hp, but [?] 3x class level. [/LIST] Oath of Vengeance [LIST] [*]NEW: Vow of Enmity part of attack action (not Bonus action); can transfer (as in PT6) [*]NEW: Level 20 Avenging Angel activated as a Bonus Action, and lasts an hour (not 10 min as in PT6) [/LIST] [B]NEW RULES[/B] [LIST] [*]new area of effect: it's been there since 2014, but hasn't been named. It's for AOE that emanate from a character or monster -- the Emanation. [*]new approach to spell lists. Spell list is part of the class description (as we saw with the Artificer). Entries give the school, whether it needs concentration, and required components. [I presume spell descriptions will still be at the back of the book: this is referring to the lists currently on PHB 207-11.] [*]oath spell lists, patron spell lists, etc. have all been vetted and updated throughout. [/LIST] [/QUOTE]
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2024 Player's Handbook Reveal #3: "New Paladin"
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