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2024 Player's Handbook Reveal #4: "New Barbarian"
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<blockquote data-quote="FoxMulder" data-source="post: 9806527" data-attributes="member: 7054581"><p>Didn't WotC say their goal was to make the melee and spell classes more equal? Not sure giving melee classes spells or more healing makes them equal. Now, the Barbarian is channeling powers from spirits, trees, gods. Even Rage is channeled or whatever Jeremy said it is.</p><p>I'm not sure what is so bad about just giving the Barbarian a damage-based bonus action, that they could use when not extending Rage. That should have been there for the Berserker. It seems like that's sacrilege. I don't think the Fighter needs one, even though I took the PAM feat on mine. LOL. There are bonus action-based spells, don't know about damage ones, however.</p><p>Someone mentioned that the 2024 Rogues won't go back to 2014. Did they get even more than Sneak Attack? I looked up ways to set that up, maybe 5 years ago. The list was a mile long. I've heard people say that if you don't have Sneak Attack on every turn, then you shouldn't be playing a Rogue. Oh no, 10d6 extra damage at level 20!</p><p>There are people on other forums who say we are a tank. We should be happy with Reckless Attack. I would argue that it's difficult to have a tank and a mass damage dealer at the same time. I am trying. That would involve Bracers, a cloak, and a ring, eventually. Luckily, I have an awesome maul. Hopefully, I can keep it. Reckless Attack is horribly lopsided. I might use it in a one-on-one or if I'm 5 feet from a caster, no war caster feat or a ton of save required spells. I would not fight a Rogue or a Fighter with it. If I had a dedicated healer, maybe more scenarios. Even then, if some have their way, then every enemy on the battlefield will know I'm using RA, increased ferocity. That means wild swings, stumbling, over-extending. Where is the saving throw to avoid falling prone?</p><p>The wording of Brutal Strike leads me to believe that only the advantage from RA should be dropped. Why didn't they just say no advantage from any source. They did that with disadvantage. If that's the way they want it, then change the wording on the character sheet. For some reason, that's too hard.</p><p>Anyway, I'm done with the rant. I await the pummeling...</p></blockquote><p></p>
[QUOTE="FoxMulder, post: 9806527, member: 7054581"] Didn't WotC say their goal was to make the melee and spell classes more equal? Not sure giving melee classes spells or more healing makes them equal. Now, the Barbarian is channeling powers from spirits, trees, gods. Even Rage is channeled or whatever Jeremy said it is. I'm not sure what is so bad about just giving the Barbarian a damage-based bonus action, that they could use when not extending Rage. That should have been there for the Berserker. It seems like that's sacrilege. I don't think the Fighter needs one, even though I took the PAM feat on mine. LOL. There are bonus action-based spells, don't know about damage ones, however. Someone mentioned that the 2024 Rogues won't go back to 2014. Did they get even more than Sneak Attack? I looked up ways to set that up, maybe 5 years ago. The list was a mile long. I've heard people say that if you don't have Sneak Attack on every turn, then you shouldn't be playing a Rogue. Oh no, 10d6 extra damage at level 20! There are people on other forums who say we are a tank. We should be happy with Reckless Attack. I would argue that it's difficult to have a tank and a mass damage dealer at the same time. I am trying. That would involve Bracers, a cloak, and a ring, eventually. Luckily, I have an awesome maul. Hopefully, I can keep it. Reckless Attack is horribly lopsided. I might use it in a one-on-one or if I'm 5 feet from a caster, no war caster feat or a ton of save required spells. I would not fight a Rogue or a Fighter with it. If I had a dedicated healer, maybe more scenarios. Even then, if some have their way, then every enemy on the battlefield will know I'm using RA, increased ferocity. That means wild swings, stumbling, over-extending. Where is the saving throw to avoid falling prone? The wording of Brutal Strike leads me to believe that only the advantage from RA should be dropped. Why didn't they just say no advantage from any source. They did that with disadvantage. If that's the way they want it, then change the wording on the character sheet. For some reason, that's too hard. Anyway, I'm done with the rant. I await the pummeling... [/QUOTE]
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2024 Player's Handbook Reveal #4: "New Barbarian"
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