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2024 Players Handbook reveal: "New Crafting Rules"
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<blockquote data-quote="Chaosmancer" data-source="post: 9392139" data-attributes="member: 6801228"><p>The trick is that the pace makes sense with how the narrative is structured. It makes sense that at level 1 you go on an adventure, level up after that adventure, then travel to the next town, find a problem that triggers an adventure, then level up after that, then slow down to maybe need to deal with two or three problems whereever you are traveling. </p><p></p><p>Because, it would be a bit weird to have traveled somewhere and expect to spend three weeks in a new town... and not adventuring. But then when you string it together and count all the days, it is actually a very short amount of time, because it doesn't actually take that long to travel to twelve different towns and cities. </p><p></p><p>I don't remember the precise book series, but I remember that one book in that series dealt with like 5 years of military service... and then the next book focused on one, really really bad day for the characters. But it made perfect sense that they were both given equal narrative weight.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9392139, member: 6801228"] The trick is that the pace makes sense with how the narrative is structured. It makes sense that at level 1 you go on an adventure, level up after that adventure, then travel to the next town, find a problem that triggers an adventure, then level up after that, then slow down to maybe need to deal with two or three problems whereever you are traveling. Because, it would be a bit weird to have traveled somewhere and expect to spend three weeks in a new town... and not adventuring. But then when you string it together and count all the days, it is actually a very short amount of time, because it doesn't actually take that long to travel to twelve different towns and cities. I don't remember the precise book series, but I remember that one book in that series dealt with like 5 years of military service... and then the next book focused on one, really really bad day for the characters. But it made perfect sense that they were both given equal narrative weight. [/QUOTE]
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2024 Players Handbook reveal: "New Crafting Rules"
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